工业建筑 02 及其内部实时

$199

标准许可证 | 升级许可证
格式 (17)
Native | Blender 3.3.4 | Cycles Render
USD 1.0 | Other
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
FBX
Collada
Other Textures
OBJ
STL
glTF
规格
发布日期 November 29, 2024
产品 ID 2316575
多边形 292,236
顶点 300,500
多边形四边形/三角形几何体
纹理
材料
UV 映射
重叠展开的 UV
索具
动画
PBR
干细胞认证
TurboSquid 独家
member avatar
Gerhald3D
479 产品 | Contributor 自从 2016
有疑问?立即与我们聊天。

描述

Hello, my dear Customer!
I am happy to present you Industrial Building 02 with Interior Realtime 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!


------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

- Detalisation level and textures resolution allow this asset to be used for close-up renders as well as background items.

----------------------------- PIPELINE ----------------------------------
- Lowpoly/Highpoly/UV made in Blender 3.3.4 and ZBrush
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Cycles

--------------------------- TOPOLOGY --------------------------------
Industrial Building 3d model consist of 180+ objects total.

All the assets are splitted by mesh/material/animatable parameters.

Mesh consist of just quads and tris.

TOTAL:
- 626.235 tris

--------------------------- MATERIALS and TD --------------------------------
Model use 20 texture sets total:
- Average Texel Density: 500-1000px/m

- Some assets have better TD (with 4K textures exported)

- Both tiled and unique texturing pipeline used for different assets as well as trim sheets.

------------------------ TEXTURES and UV -------------------------
- Model is completely UV unwrapped. You can see all the textures and UV maps on the preview images
- Partially Overlapping method was used to increase texel density
- Both Metallic/Rough and Specular/Gloss PBR workflows are available

TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Emission.png (4096x4096px)
- Normal.png (4096x4096px)
- Opacity.png (4096x4096px)
- AO.png (4096x4096px)

--------------------- RIGGING/ANIMATION ------------------------
- Main gates are rigged using standart Blender tools only in Blender format!

- Main gates are animated (see preview turntable)

-------------------------- DESCRIPTION ------------------------------
- Model is fully textured with all materials applied
- Rigged/Animated in Blender
- LowPoly model, that is perfect for Hero quality game-development as long as visualisation purposes.
- No Ngons used, just Quads and Tris
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are meters

-------------------------------- NOTES ----------------------------------
The 'other' format on product page is .MTL and .Alembic
Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!
Gerhald3D.

选择增强许可证

  • $10,000 法律保护(赔偿)
  • 无上限的法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $1,000,000 法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $250,000 法律保护(赔偿)
  • 可转让的模型权利
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