玻璃 I 刻面 250 16E

$4.99

标准许可证 | 升级许可证
格式 (6)
Native | Blender 2.93.3 | Cycles Render
OBJ
FBX
Collada
STL
Other Textures
其他文件
Glass_I_Faceted_250_16E_Textures_1k_PNG.zip Glass_I_Faceted_250_16E_Textures_4k_PNG.zip Glass_I_Faceted_250_16E_Textures_2k_PNG.zip
规格
发布日期 September 20, 2021
产品 ID 1789495
多边形 6,720
顶点 6,722
仅限多边形四边形
材料
UV 映射
不重叠的展开 UV
member avatar
Kessler_Protus
53 产品 | Contributor 自从 2016
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描述

Glass I Faceted 250 16E

Objects: 1;
Vectices: 6 722;
Polygons: 6 720.

Real-World Scale.
Quads-only geometry.

File fomats:
- Blend 2.93.3 (Native);
- PNG (Textures);
- FBX;
- OBJ;
- DAE;
- STL;
- SVG (UV Map).

Textures are NOT associated with the native format, only Blender Cycles shaders are used here.
In total, there are 8 basic colors.
Textures are created for export to other formats for various render engines, and only for that.
Although their reverse use in Blender is possible.

All textures are square.

Types of textures:
- Diffuse map - DIFF;
- Normal map - NORM;
- Ambient occlusion - AO;
- Transparency - T;
- Roughness map - ROUG;
- Specular map - SPEC.

*The combination of several abbreviations means that the texture has all the marked characteristics, for example:
- DIFF_AO_T - This is a transparent diffuse (albedo) map with added ambient occlusion (baked) effect.

Sets of textures by resolution:
- 4k - 4096x4096 pixels;
- 2k - 2048x2048 pixels;
- 1k - 1024x1024 pixels.

ZIP packages are designed in such a way that they are unpacked into one folder (Glass_I_Faceted_250_16E), with all dependencies saved, and subfolders.

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