Circus Tent - Game-Ready 3D Model A low-poly, optimized model using PBR Metal-Roughness workflow with real-world scale and overlapping UVs.
Final images rendered in Marmoset Toolbag and Unreal Engine 4
The archive contains the following files:
*.MA file (original MAYA file, version 2024)
*FBX file
*OBJ
Texture set (4096*4096 )
*BaseColor
*Normal
*Metallic
*Roughness
*AO
*Emission
*Opacity
*ORM (packed AO, Roughness, Metallic)
If you have any questions or encounter any issues, feel free to reach me out.