- 10,000美元的法律保护(赔偿)
- 无上限的法律保护(赔偿)
- 免除禁令救济
- 可分配的模型权限
- 1,000,000美元的法律保护(赔偿)
- 免除禁令救济
- 可分配的模型权限
- 250,000美元的法律保护(赔偿)
- 可分配的模型权限
600,000 多边形
1,250,000 顶点
Polygonal Quads only 几何
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纹理
物料
non-overlapping 未包装UV
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已装配
动画
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• Exterior:
Very Detailed
• Interior:
Very Detailed
• Materials:
Every object has a material name, making it easy to change or apply new materials.
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Archive Contents
.blender Format:
Rar archive includes:
• Blender (Cycles Materials) (Free Software)
• Materials as shown in the studio render preview images.
• Car paint color may differ slightly.
• Lighting and render setup included.
• Note: Final renders were post-processed in Photoshop (contrast, brightness, saturation).
• Blender (Materials)
• Materials match those in the outdoor render previews.
• Car paint color may vary.
• Note: Environment is not included.
• Blender (Scanline Materials)
• Simple standard materials.
• Ready to render: just place in your scene.
• Models include a MeshSmooth modifier (set to 1 or 2) on applicable objects.
• Exterior and wheels organized in separate layers.
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obj Format:
Rar archive includes two versions:
• Uncollapsed MeshSmooth
• Low or medium poly models, editable.
• As seen in preview images.
• Collapsed MeshSmooth
• Ready for rendering: just import, apply materials, and render.
• Simple materials; textures may need to be added manually.
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lwo and c4d Format:
Rar archive includes:
• Models exported without collapsing MeshSmooth.
• Low or medium poly versions as shown in previews.
• Simple materials; textures may need to be added manually.
• Note: In Cinema 4D, some elements may require optimization.
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fbx and 3ds Format:
Rar archive includes:
• Models exported after applying MeshSmooth.
• Ready to use: just import, apply materials, and render.
• Simple materials; textures may need to be added manually.
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stl Format:
Rar archive includes:
• Geometry-only models in two resolutions.
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Polycount Summary
• Without MeshSmooth (max, obj, lwo, xsi, c4d):490,000 polygons
• Collapsed MeshSmooth (fbx, 3ds, obj):1,250,000 faces / 600,000 polygons