Honda CBR 500R 2016-2018 гг.

$149

Стандартная лицензия | Обновление лицензии
Только для редакционного использования
Форматы (7)
Доступны бесплатные форматы файлов
Native | 3ds Max 2011 | V-Ray Mental Ray
Lightwave 6 | Default Scanline
Cinema 4D R11 | Default Scanline
3D Studio
OBJ
FBX
Other Textures
Спецификации
Дата публикации October 21, 2020
Код товара 1637617
Полигоны 850,000
вершины 850,000
Полигональный
текстуры
материалы
UV Mapped
Смешанные развернутые UV-развертки
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fisherman3d
849 Продукты | Участник с 2004
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Описание

- Honda CBR 500R 2016-2018 3d motorcycle model
- every object has material's name, you can easily change or apply materials
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max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.
2. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures have to be added manually. In Cinema 4D some elements may have to be optimized. The c4d and lwo is not native format, it's just exported model from OBJ.
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.fbx and 3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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Polycount:
without meshsmooth max,obj,lwo,c4d: 850 000 polygons
collapsed fbx,3ds,obj: 4 400 000 faces/ 2 500 000 polygons

Выберите расширенную лицензию

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  • Отказ от судебного запрета
  • Назначаемые права модели
  • $1,000,000 в юридической защите (возмещение ущерба)
  • Отказ от судебного запрета
  • Назначаемые права модели
  • $250,000 в юридической защите (возмещение ущерба)
  • Назначаемые права модели
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