Скафандр астронавта

$36

Стандартная лицензия | Обновление лицензии
Форматы (16)
Доступны бесплатные форматы файлов
Native | Cinema 4D R19
Blender 4.4 | Blender Render
3ds Max 2024 | Default Scanline
Unreal 5.5.4 | Other
Cinema 4D
Other Textures abc
FBX
Collada
STL
glTF
OBJ
Other Textures spp
3D Studio
Other Textures usdz
Other Textures textures4K
Other Textures textures8K
Спецификации
Дата публикации May 14, 2025
Код товара 2407271
Полигоны 34,338
вершины 36,813
подразделение
текстуры
материалы
UV Mapped
Неперекрывающиеся развернутые UV-развертки
подстроенный
PBR
Игра
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outofourlives
37 Продукты | Участник с 2018
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Описание

Astronaut Space Suit with 2 color versions (Orange & White)


[Technical Information]

  • Real world scale.
  • Dimensions: 110 cm x 176 cm x 40 cm.
  • All geometry is subdivision ready.
  • Polycount at subdiv Lv. 0: 34,338 (Base mesh).
  • Fully rigged (Compatible with Mixamo).
  • Includes 2 different color variations: Orange & White.
  • You can disable the wear & tear layers to export the Space Suit in pristine condition, via the included Substance Painter project file.
  • Boots & Helmet can be used separately, they have their own (8K) texture space.
  • Fully unwrapped, non-overlapping UV's.
  • 8K PBR Textures (both Spec/Gloss and Metal/Rough).
  • Normal maps are OpenGL, invert the green channel to convert to DirectX.
  • No N-gons, Isolated Vertices, or Complex Poles.

[Files Included]

_SPP
- Substance Painter project file. You can edit the PBR textures for all file formats bellow, and re-export render engine specific versions (Vray, Unreal Engine, Unity, Redshift, Corona, Arnold, and more). Screnshot attached.

_TEX
- Textures are 4K 16bit png files (Spec/Gloss and Metal/Rough PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.

_TEX_8K
- Textures are 8K 16bit png files (Spec/Gloss and Metal/Rough PBR). You dont need to download the 8K textures if you dont need as much detail.

_C4D_Octane - Cinema 4D project file with Octane shaders, using the PBR Textures. This is where all the renders come from.

_C4D
- Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.

_FBX
- You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.

_OBJ - All PBR textures still applicable.

_BLEND
- Blender project file with default shaders, using the PBR textures. May need adjustments.

_MAX
- 3ds Max project file with default shaders, using the PBR textures. May need adjustments.

Extra formats with embeded textures at 2K resolution (Orange color, No rig): .dae (Collada), .usdz (Pixar/Apple AR), .gltf/.glb (Khronos Group), .uasset (Unreal Engine).

Выберите расширенную лицензию

  • $10,000 в юридической защите (возмещение ущерба)
  • Неограниченная правовая защита (компенсация)
  • Отказ от судебного запрета
  • Назначаемые права модели
  • $1,000,000 в юридической защите (возмещение ущерба)
  • Отказ от судебного запрета
  • Назначаемые права модели
  • $250,000 в юридической защите (возмещение ущерба)
  • Назначаемые права модели
Узнайте больше о расширенных уровнях лицензийили свяжитесь с нами по адресу enterprise@turbosquid.com. Уже являетесь клиентом Shutterstock Enterprise? Обратитесь к своему агенту службы поддержки продаж Shutterstock, чтобы обсудить добавление 3D.

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