______________________Geometry________________________________________________
- This model was made using Autodesk Maya 2015, and it is a very high quality model.
- Clean modeling topology is used in the model.
- The geometry consists of more than 99% of Quad-Faces and less than 1% of Tri-Faces.
- Clean geometry, no N-Gons (more than 4 edges per face).
- No problems with geometry, no Zero-Area-Faces, no overlapping vertices.
- Normals are in the correct direction.
______________________Groups and Organization________________________________
- All the objects are completely organized in named groups.
- No default names , All objects are named with easy names.
______________________Rigging____________________________________________________
- The model is not rigged.
______________________Textures and UV Maps___________________________________
- This model is completely UV-mapped with no overlapping UVs at all.
- It contains many texture files with easy names.
- For some parts of the model there are two types of textures included in each file:
-High Level of Wear and Dirt [4 maps].
-Low Level of wear and Dirt [4 maps].
- Some of the parts contains no textures (but they are UV-mapped).
- Glossiness map for the non-native formats is not included.
- The texture maps for the native format are:
Body Cover (4 maps):
- Color map (High/Low level of wear) [PNG][4K]
- Reflection map [PNG][4K]
- Glossiness map [PNG][4K]
- Normal map [PNG][4K]
Inside Body Details (8 maps):
- Color map [PNG][4K]
- Reflection map [PNG][4K]
- Glossiness map [PNG][4K]
- Normal map [PNG][4K]
______________________Rendering and Materials___________________________________
Native format [MAYA Mental Ray]:
- This model was rendered using MAYA Mental Ray, and Mental Ray materials are included in the scene.
- IBL environment is included in the scene and the model is ready to render as the signature image.
Non-Native formats [MAYA V-Ray / 3Ds Max Mental Ray]:
- The V-Ray materials like Mental Ray materials are included in the non-native format scenes.
- IBL environment is also included for each format.
- Renders are included above as samples for comparison purposes.
Exchange formats [fbx / obj]
- Included with default materials
______________________Real-World Scale______________________________________
- This model has a real world scale Of 179 Cm (from Heel to Head).
______________________Available Formats_____________________________________
- ma/mb 2015 (Mental Ray) [12 maps + 4 (High Wear) maps + HDRI]
- ma/mb 2015 (V-Ray) [9 maps + 4 (High Wear) maps + HDRI]
- max 2015 (Mental Ray) [9 maps + 4 (High Wear) maps + HDRI]
- fbx 2013 [9 maps]
- obj [9 maps]
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