Внедорожник Mercedes-Benz EQS Maybach Night Series 2024 года

$169

Стандартная лицензия | Обновление лицензии
Только для редакционного использования
Форматы (11)
Доступны бесплатные форматы файлов
Native | 3ds Max 2020 | Corona 12
Maya 2018 | Maya Hardware 2.0
Cinema 4D R17 | Default Scanline
Blender 4.4 | Cycles Render
3ds Max 2020 | Default Scanline
3ds Max 2020 | V-Ray 7
USD
3D Studio
FBX
OBJ
glTF GLB
Спецификации
Дата публикации October 27, 2023
Код товара 2144675
Полигоны 755,849
вершины 905,054
Полигональные квадраты/трис-геометрия
текстуры
материалы
UV-картирование
Смешанные развернутые UV-развертки
PBR
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HKV Studios
746 Продукты | Участник с 2005
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Описание

Photorealistic, high-quality and accurate 3D model of 2024 Mercedes-Benz EQS SUV Maybach Night Series with high detailed interior.

Main features:
- Originally created with 3ds Max 2018
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned

- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
- Separate objects like body, wheels and doors. Total number of objects is 26
- Doors, trunk and charging cap can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 32 textures, which vary in resolution from 33x796px to 8196x8196px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2018 with Corona 12

Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads

- GLB and USDZ low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

- USDZ also includes source file with full-resolution textures (up to 8K) and render-time Catmull-Clark subdivision

Polycounts:
MAX, BLEND, MB, C4D formats (one file included with Subdiv iteration 1 applied to all objects):
no Subdiv: 755,849 faces and 905,054 vertices
Subdiv iteration 1: 3,017,367 faces and 3,320,739 vertices
Subdiv iteration 2: 12,069,468 faces and 12,675,145 vertices

FBX, GLB, USDZ and OBJ formats (3 files included for each format):
low: 755,849 faces and 905,054 vertices
medium: 3,017,367 faces and 3,320,739 vertices
high: 12,069,468 faces and 12,675,145 vertices

Выберите расширенную лицензию

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  • Отказ от судебного запрета
  • Назначаемые права модели
  • $1,000,000 в юридической защите (возмещение ущерба)
  • Отказ от судебного запрета
  • Назначаемые права модели
  • $250,000 в юридической защите (возмещение ущерба)
  • Назначаемые права модели
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