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$49

Форматы (3)
Доступны бесплатные форматы файлов
Native | 3ds Max 2014 | Default Scanline
OBJ
3D Studio
Другие файлы
UE4 Separated Models FBX.zip
Спецификации
Дата публикации June 05, 2016
Код товара 1043484
Полигоны 8,404
вершины 9,435
Полигональные квадраты/трис-геометрия
текстуры
материалы
UV-картирование
Перекрывающиеся развернутые UV-развертки
PBR
Эксклюзивно для TurboSquid
member avatar
VGillot
114 Продукты | Участник с 2007
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Описание

This is a model of ammunitions crate and boxes.

Originally created with 3ds Max 2014.


This model was designed for use as a real-time asset in a videogame or simulation.

Includes the Unreal Engine 4 package. In the package is the FBX2014 file and the required textures for the UE4 PBR materials. Namely: Diffuse, Metallic, Roughness, and Normal.

The 4 different meshes are available as independent FBX files in additional downloads. Necessary for correct pivot and material assignment during import. In case you want to modify or animate a mesh you can import the corresponding FBX file into 3DsMax or other program of choice to do so.


This model contains 7 separate objects.
This model contains 8404 polygons with TurboSmooth OFF.
This model contain 7782 quads, 622 tris, and 0 ngons.
This model contains Standard materials only.


All preview images are rendered with Default Scanline Renderer. Specified ones are from Unreal Engine 4.
No Photoshop or compositing used, product is ready to render out-of-the-box. Lights and cameras are not included in the file.


4096x4096 [PNG] 2 Materials. All 3 boxes variations use same maps. Both materials have Diffuse, Specular, Specular color, Gloss, Metallic, Roughness, Normals, Displacement (Height).


Model is built to real-world scale.
Units used: Centimeters. Model is aprox. 26 centimeters tall.
Scene objects are organized by layers / groups / selection sets.
No third-party renderer or plug-ins needed.

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Please, rate the products when able. It helps the artists and the community. Thank you.

If you encounter any problem leave a comment with the rating system and I will look into it.

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