Teclado de computador clássico retrô Azio

$20

Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos (5)
Native | 3ds Max 2013 | Corona 1.7
3ds Max 2013 | Default Scanline
3ds Max 2013 | V-Ray 3.5
FBX
OBJ
Especificações
Data de publicação January 11, 2018
ID do produto 1241985
Polígonos 110,659
Vértices 114,125
Poligonal
Texturas
Materiais
UV mapeado
UVs desembrulhados mistos
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LemonadeCG
210 Produtos | Contributor Desde 2007
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Descrição

3D model of vintage mechanical computer keyboard - Azio Retro Classic. Product dimensions: LWH 45,5 x 14,7 x 3,7 cm (17.9 x 5.8 x 1.4 in).

***MODEL***
Keyboard model is made from 9 polygonal objects. Model does not requires subdivision. All objects are grouped for easier handling.
Keyboard comes in 4 distinct colour variations - Artisan, Onyx, Elwood and Posh. Materials for each colour variation is stored on helper objects (spheres). In order to apply different variation, just unhide colour spheres, pick material from sphere that you like and transfer it to keyboard model group.
Model is made mainly of quads and triangles. Small amount of N-gons were used where appropriate.
Polycount:
Polys - 110 659
Verts - 114 125

***MATERIALS***
Materials are prepared for Corona, V-ray and Scanline renderers.
Scanline and FBX files has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.
Note, that the model's materials uses some of 3ds max's procedural maps that cannot be reliably transfered to other 3D applications. Therefore i can't guarantee exact look outside of 3ds max. If you use another 3D app, you'll have to recreate materials on your own.

***TEXTURES***
Model has 7 high quality textures of up to 2048 x 2048 resolution.
Textures are saved in JPG and PNG formats.
Textures are collected in one archive and are delivered in separate file.

***SCENE***
Model is scaled to proper real world dimensions. Scene units are in cm.
Objects, materials and textures has meaningful names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
Texture paths are set to relative. Just unzip texture archive into a folder where the model is located and your 3D app should pick up them automatically.

***FILE FORMATS***
3ds Max - Corona
3ds Max - Scanline
3ds Max - Vray
FBX
OBJ

***GENERAL***
Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Render scenes are not included.

Selecione Licença Aprimorada

  • $10,000 em Proteção Legal (Indenização)
  • Proteção jurídica ilimitada (indenização)
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  • $1,000,000 em Proteção Legal (Indenização)
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  • $250,000 em Proteção Legal (Indenização)
  • Direitos de modelo atribuíveis
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