Animação do Complexo Sikorsky MH-60J Jay Hawk

$199

Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos (3)
Conversões gratuitas de formatos de arquivo disponíveis
Native | 3ds Max 2021 | Default Scanline
Unity 2022.3.62f | Other
FBX
Especificações
Data de publicação December 16, 2022
ID do produto 2001711
Polígonos 173,292
Vértices 179,750
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
UVs desembrulhados mistos
Manipulado
Animado
PBR
Jogo
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maskand
365 Produtos | Contributor Desde 2018
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Descrição

Try before buy! FREE sample model!
Helicopter OH-1 JGSDF Complex Animation --444--
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Realistic 3d model of Helicopter MH-60J Jay Hawk

COMPLEX ANIMATION


Static and Basic Animation versions are not included and available as separate models

Included armament and/or equipment:

Video preview is available for download in "Previews" section on the current page

Photoshop file is available. You can easily create custom livery

File formats:

  • 3ds Max 2024
  • Unity 2021.3.5f1


Poly count:

  • 173.292 polys
  • 326.305 tris
  • 179.750 verts


Statistics:

  • 135 meshes
  • 6 materials
  • 41 textures

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures resolution:

  • 4096 x 4096 px for large objects (fuselage, interior)
  • 512 x 512 px for small objects (glass, blades)


Textures list (*.PNG):

  • Base Color
  • Metallic
  • Roughness
  • Diffuse
  • Specular
  • Glossiness
  • Normal
  • Ambient Occlusion
  • Opacity
  • Emission


Animations count: 87
Download animations list in "Previews" section on the current page

More information:

  • Game ready - perfectly fits for Unity and Unreal
  • Low poly
  • Real world scale
  • Units used: meters
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)


Originally created with 3ds Max 2021. No 3rd party plugins required.

Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

Similar models:

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  • Direitos de modelo atribuíveis
  • $1,000,000 em Proteção Legal (Indenização)
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  • Direitos de modelo atribuíveis
  • $250,000 em Proteção Legal (Indenização)
  • Direitos de modelo atribuíveis
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