Mercedes-Benz EQG Concept 2022 com Interior 3D

$129

Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos (15)
Conversões gratuitas de formatos de arquivo disponíveis
Native | 3ds Max 2015 | V-Ray 3.50.04
Cinema 4D R17 | Default Scanline
3ds Max 2012 | V-Ray 2.30.01
3ds Max 2015 | Corona 5
3ds Max 2020 | V-Ray 4.2
3ds Max 2020 | Default Scanline rendererVersion
3ds Max 2015 | Default Scanline rendererVersion
3ds Max 2012 | Default Scanline rendererVersion
3ds Max 2010 | V-Ray 1.5
3ds Max 2010 | Default Scanline rendererVersion
Maya 2016 | V-Ray 3.10.01
3ds Max 2020 | Corona 5
FBX
OBJ
3D Studio
Prévias
Especificações
Data de publicação September 11, 2021
ID do produto 1785925
Polígonos 142,526
Vértices 158,053
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
UVs desembrulhados mistos
Exclusivo TurboSquid
member avatar
Saban Koc
19 Produtos | Contributor Desde 2014
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Descrição

High detailed 3D model of 2022 Mercedes-Benz EQG Concept with interior.

Features:

- Originally modeled with 3ds Max 2015

- MAX files with V-Ray and Standard 3ds Max materials

- MB files with V-Ray materials

- Subdivision modifier is available in the model for all formats.(Mesh Smooth Iterations 1 set for all objects) You can change or deactivated if you want

- Models are grouped for easy selection

- Separate objects like body, wheels and doors. Total number of objects is 72. All objects are intelligently named

- Doors can be opened

- Unit system is set to metric.(meters) Real-world scale

- All textures and materials are included and assigned

- 16 textures, which vary in resolution from 800x800px to 2048x2048px

- Using high resolution transparency mask texture

- Previews rendered in 3ds Max 2015 with V-Ray 3.50.04

Notes:

- .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use 3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads

- MAX files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 1.50 or higher is needed. You can use converted formats for your software version.

- .MB files can be loaded in Autodesk Maya 2016 or higher.(If you want open with older version you can click 'ignore version' when opening scene windows) In order to use V-Ray rendering setups and materials in Maya, V-Ray 3.10.01 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher.

- .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used.

Polycounts:

no MeshSmooth: 142,526 faces and 158,053 vertices

MeshSmooth iteration 1: 563,655 faces and 594,292 vertices

MeshSmooth iteration 2: 2,231,391 faces and 2,291,782 vertices

File Formats

Native and Converted File Formats

-3ds Max 2020 V-Ray, Corona and Standart Materials

-3ds Max 2015 V-Ray, Corona and Standart Materials

-3ds Max 2012 V-Ray, and Standart Materials

-3ds Max 2010 V-Ray and Standart Materials

-Maya 2016 V-Ray Materials

-Cinema 4D R17 Standart Materials

Other Formats

-OBJ, FBX , 3DS

low: 142,526 faces and 158,053 vertices

medium: 563,655 faces and 594,292 vertices

high: 2,231,391 faces and 2,291,782 vertices

Selecione Licença Aprimorada

  • $10,000 em Proteção Legal (Indenização)
  • Proteção jurídica ilimitada (indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $1,000,000 em Proteção Legal (Indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $250,000 em Proteção Legal (Indenização)
  • Direitos de modelo atribuíveis
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