Collection Product: Lion Animated, Deer ANIMATED
The collection of animated Lion and Deer. Save 25% buying this product compared to a separate products purchaise. These models have Arnold materials with high-resolution textures. The Lion
and Deer models have a clean topology and look good in one iteration of smoothing. The models has a custom rig and fully animated.
!!!ATTENTION!!! Please download the animation preview videos at the right side of this page!
=========LIST OF ANIMATIONS==========
Deer:
Walk (Short)________10-40
Walk (Long)________50-262
Trot(Short)________300-319
Trot (Long)________330-463
Gallup (Short)________500-515
Jump_________________530-567
Gallup (Long) ________580-737
Idle__________________800-1060
Lion:
Walk-10-45
Trot- 60-80
Gallup- 100-113
Canter- 130-147
Charge-160-324
Rour-340-405
Idle-420-625
Jump-650-690
=========POLYGON COUNT==========
Deer polycount :
Deer body - 147438
Deer scalp body for fur - 82440
Mouth -31988
Eyes - 3358
Lion polycount :
Total polygon count - 283038
Lion body - 226168
Lion scalp body - 135090
Teeth - 48278
Sclera - 2112
Iris - 3776
=========MAPS AND SIZES==========
8192x8192 Diffuse, Displacement 32bit exr (Body Skin)
4096x4096Diffuse textures (Body Fur)
4096x4096 Diffuse and normal (Iris)
4096x4096 Diffuse, displacement 32bit exr, normal (Teeth)
2048x2048 Diffuse, displacement 32bit exr, normal (Lacrimal)
2048x2048 Normal Map (Sclera)
=========RIGGING==========
Rig created using the Maya joint tool.
Legs, body, arms, and neck have IK and FK systems and they can be switched very easily.
To see all rigging features please download the video with the demonstration of the rig directly from the product page.
=========TWO FILES==========
For improving the speed and comfort of work we provide two files, one for
rendering and the second one for animating. You will find a video manual
of how it works inside a project directory in the 'video manual'
folder.
=========RENDER==========
Render was made using only a few lights and an HDRI map from the HDRI Haven resource. The main file
has two scenes indoor and outdoor (two separated layers).
=========FUR==========
Lion and Deer fur created using native Maya X-gen tool, so no additional plugins are required.
You can easy change hair parameters like count, noice, coil, and so on according to your computer memory limit.
=========NAMES==========
All objects and shaders in the file are named correctly except shaders which were created automatically by X-gen.
=========Unit System==========
Unit of measurement used for the model: cm
Best regards, Missset!