maçã

$39

Licença Padrão | Licença de atualização
Formatos (8)
Conversões gratuitas de formatos de arquivo disponíveis
Native | 3ds Max 2010 | V-Ray 2.4
3ds Max 2010 | Default Scanline
Blender 2.79 | Cycles Render
Maya 2011 | Maya Hardware
Cinema 4D 14 | Default Scanline rendererVersion
FBX
OBJ
3D Studio
Especificações
Data de publicação November 30, 2015
ID do produto 981884
Polígonos 1,868
Vértices 1,895
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
UVs desembrulhados não sobrepostos
Exclusivo TurboSquid
member avatar
R0STlSLAV
45 Produtos | Contributor Desde 2013
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Descrição

— Model Description —

• This Apple for high-quality, photorealistic model, which will improve the accuracy and detail of all your visualization projects.
• Was originally modeled in 3ds Max 2016 and compatible with 3ds Max 2010 or later.

— 3d model of a Apple —

• Subdividable, high detail and clean mesh geometry
• High resolution textures
• Manually optimized UV mapping
• Suitable for close-up renderings
• Model is made of 99.9 % Quadrangles ( 1866 ) and 0.1 % Triangles ( 2 )

— Included Texture —

• Apple_M1_diffuse.tif (4096 * 4096 pixels, deffuse map)
• Apple_M1_glossiness.tif (4096 * 4096 pixels, glossiness map)
• Apple_M1_reflection.tif (4096 * 4096 pixels, specular map)
• Apple_M1_bump.tif (4096 * 4096 pixels, bump map)
• Apple_M2_diffuse.tif (3695 * 3695 pixels, deffuse map)
• Apple_M2_glossiness.tif (3695 * 3695 pixels, glossiness map)
• Apple_M2_reflection.tif (3695 * 3695 pixels, specular map)
• Apple_M2_bump.tif (3695 * 3695 pixels, bump map)
• Apple_M3_diffuse.tif (2991 * 2991 pixels, deffuse map)
• Apple_M3_glossiness.tif (2991 * 2991 pixels, glossiness map)
• Apple_M3_reflection.tif (2991 * 2991 pixels, specular map)
• Apple_M3_bump.tif (2991 * 2991 pixels, bump map)


— Features —

• Scene lighting is not included
• All the materials are named
• All the objects of the model are named
• The materials are available in the 3ds Max file format with V-Ray and Scanline Render
• FBX, OBJ, 3DS format files available materials Scanline Render

— Include Formats —

• 3ds Max 2010 V-Ray
• 3ds Max 2010 Default Scanline
• 3ds Max 2013 V-Ray
• 3ds Max 2013 Default Scanline

— Include other Formats —

• 3ds Max files: TurboSmooth modifier can be used to increase mesh resolution if necessary

— three FBX file:
• subdivision level: 0
• subdivision level: 1
• subdivision level: 2
— three OBJ files:
• subdivision level: 0
• subdivision level: 1
• subdivision level: 2
— three 3DS files:
• subdivision level: 0
• subdivision level: 1
• subdivision level: 2

Model has been checked with the appropriate software

— Important Notes —

• Lighting and Render environment setup as seen in the previews is not included
• All renderings show the model in subdivision state 2
• Textures are included in the .MAX .OBJ .3DS .FBX scene format
• Native scene format is 3ds max 2010 (.MAX)
• Other formats (than .MAX) might need minor material tweaking to achieve identical results as shown above

Selecione Licença Aprimorada

  • $10,000 em Proteção Legal (Indenização)
  • Proteção jurídica ilimitada (indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $1,000,000 em Proteção Legal (Indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $250,000 em Proteção Legal (Indenização)
  • Direitos de modelo atribuíveis
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