Pinça robótica adaptativa Hand E

$39

Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos (20)
Conversões gratuitas de formatos de arquivo disponíveis
Native | 3ds Max 2015 | V-Ray 3.5
Maya 2015 | V-Ray 3.2
Maya 2015 | mental ray
Maya 2017 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
Cinema 4D R18 | Arnold 5.3.1.1
Cinema 4D R18 | Advanced Render
3ds Max 2015 | Default Scanline
glTF
OBJ
Unreal
Unity
FBX
USD
3D Studio
FBX
OBJ
Especificações
Data de publicação April 01, 2023
ID do produto 2049964
Polígonos 19,032
Vértices 19,232
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
UVs desembrulhados não sobrepostos
PBR
Certificação StemCell
Exclusivo TurboSquid
member avatar
shiva3d
2289 Produtos | Contributor Desde 2000
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Descrição

Introducing the Hand-E Adaptive Gripper 3D model, an improved version of our popular gripper for collaborative robots. With a stronger build, increased payload, and better warranty, the Hand-E is ideal for precision assembly tasks and harsh industrial environments. Its high accuracy, wide stroke, and adherence to ISO/TS 15066 standard best practices make it the gripper of choice for collaborative robots. Featuring an ergonomic shape, intuitive interface, and automatic part detection, the Hand-E is easy to program and requires no training.

Features:

- Model is built to real-world scale.
- Scene objects are organized by layers / groups
- No name confusion. All object correctly named.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images. But main HDRI map included.
- Adapted for PBR Metallic and Specular workflow.

Specifications:

- This model contains 10 geometry objects.
- Units: centimeters
- Size: 7.5 x 7.5 x 15.1 cm
- topology prepared for Subdivision. 3ds Max model has TurboSmooth modifier applied.

- Clean topology.
- No N-gons. Only Quads and Triangles.
- Includes 3Ds Max Model setuped for V-Ray render. (you will need V-Ray renderer)
- Previews rendered with V-Ray.

The model also includes textures for the native scene, such as Diffuse, Specular, Normal, Glossiness and Metallic. All textures are 4096x4096 PNG format. StemCell formats additionally include BaseColor, Roughness and AmbientOcclusion textures.

Feel free to leave your opinion in comments and check out my other models.

Selecione Licença Aprimorada

  • $10,000 em Proteção Legal (Indenização)
  • Proteção jurídica ilimitada (indenização)
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  • $1,000,000 em Proteção Legal (Indenização)
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  • $250,000 em Proteção Legal (Indenização)
  • Direitos de modelo atribuíveis
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