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Gorilla 3 RIG XGEN-CORE Modelo 3D

Licença de modelo 3D: Padrão    Licença de atualização
FORMATOS
NATIVO
Maya 2023.3  |  Arnold
3D Modelo Especificações
72,708 Polígonos
73,004 Vértices
Polygonal Quads/Tris Geometria
Texturas
Materiais
Mapeado por UV
non-overlapping UVs não enrolados
Rigged
ID do produto: 2438609
550 Produtos
Desde 2005

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High Detailed Photorealistic Gorilla (rigged version); UVunwrapped and smoothable, made with Maya. XGEN-CORE for hair (NO PLUGINS NEEDED)

This model has a clean geometry based on loops and ‘only’ quads. It’s fully rigged and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)
– eyes, corneas, gum/teeth and tongue are modeled separately.
The model is provided in the default RIG and preview poses.

——————–
High resolution 8K textures
———————–
Measurement units: centimeters
————————-
Formats included:

-Maya 2023-

Gorilla_Maya2023,ma – default RIG (maya 2023 ascii)

FBX

GorillaRigFBX – FBX Unreal Engine compatible.

———————-
Mesh resolution polycount (quads):
main mesh: 36760
eyeballs/corneas: 896
gum-teeth: 34540
tongue: 512

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Xgen Notes:

Created with Xgen core

***********************
RIG NOTE:

The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:

Right Click Menu
Mirror pose for selected Ctrl
Space Switching
IKFK Controller
Auto Clavicle
Global Scale
Stretch Arm/Leg
Elbow/Knee Pin
Bendy Arm/Leg
FootRoll with options IK+FK Spine with smart Controller
Squeeze+Squash Spine
Colored Ctrls.
And more..
BlendShapes included:
-separate eye Blinking
-Roar

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ARNOLD RENDERER NOTE:
* The actual rendering settings (AA=3) are for a medium quality output. To get better quality images you can increase the Arnold settings up to your machine limit.
***********************
NO POSTWORK ON THESE RENDERS (ARNOLD)

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