Google Game Controller

$29

Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos (13)
Conversões gratuitas de formatos de arquivo disponíveis
Native | 3ds Max 2020 | Arnold 3.0.65
Maya 2015 | V-Ray 3.2
Maya 2015 | mental ray
Cinema 4D R18 | Advanced Render
glTF
OBJ
Unreal
Unity
FBX
USD
Outros arquivos
Substance Painter 2019.1.0.zip Toolbag 3 Scene Bundle.zip
Especificações
Data de publicação June 15, 2020
ID do produto 1403733
Polígonos 94,089
Vértices 77,178
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
UVs desembrulhados não sobrepostos
PBR
Certificação StemCell
Exclusivo TurboSquid
member avatar
Aicrovision
177 Produtos | Contributor Desde 2010
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Descrição

The Google Stadia game controller - PBR 3D Model

Other color variations are also available:
1403734
1403732
To review, feel free to search for above Product IDs in Turbosquid search bar.

Marmoset Toolbag 3 scene bundle is included.
PBR as well as Spc/Gloss Texture sets are included.

Dimension: ~15 cm x ~9 cm x ~6 cm.
This model uses a scale of 1 unit = 1 centimeter.

Little bumps on sticks provide more realism and extra level of details, however if poly count is a concern, you're able to delete them. That would reduce total poly count down to 46.7k ( almost half ).

Clean & Quad based topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file).
Thanks to Quad based topology, model responds well to decimation and LOD generators.

Model is divided into 18 parts to allow proper animation of all individual buttons. Pivot points are positioned correctly.
Please review the test animation in above 3d viewer to see how parts and buttons can be animated.
This model is using 1 texture set.

Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW Unwrap.
Textures are 4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map

Selecione Licença Aprimorada

  • $10,000 em Proteção Legal (Indenização)
  • Proteção jurídica ilimitada (indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $1,000,000 em Proteção Legal (Indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $250,000 em Proteção Legal (Indenização)
  • Direitos de modelo atribuíveis
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