Cadillac Escalade 2025

$149

Licença GM – Produto licenciado oficial
Formatos (5)
Conversões gratuitas de formatos de arquivo disponíveis
Native | Blender 3 | Cycles Render
Cinema 4D r23 | Default Scanline
3ds Max 2014 | V-Ray 3,7
OBJ
FBX 2014
Especificações
Data de publicação December 11, 2024
ID do produto 2323155
Polígonos 600,000
Vértices 600,000
Poligonal
Texturas
Materiais
UVs desembrulhados mistos
member avatar
fisherman3d
848 Produtos | Contributor Desde 2004
Tem perguntas? Converse conosco agora.

Descrição

- detailed exterior, simple / medium-detail interior.
- named objects

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max format:

Rar archive contains:

1. 3ds max 2014 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.

2. 3ds max 2014 with simple standard materials scanline

Just put into your scene and render!

In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.

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.blend format:

Blender 3.4 with Cycles/Eevee materials, which you can see in preview images in outdoor renders. Render scene not included, only car model.

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.obj .fbx format:

Rar archive contains two versions of model:

1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

2. Exported after appllying mesh smooth. Just import, apply materials and render

Simple materials, textures may have to be added manually.

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.c4d format:

Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

Simple materials, textures may have to be added manually.

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3ds format:

Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Simple materials, textures may have to be added manually.

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Polycount:

without meshsmooth max,obj,lwo,xsi,c4d: 600 000 polygons

collapsed fbx,3ds,obj: 6 600 000 faces/ 3 400 000 polygons

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  • $1,000,000 em Proteção Legal (Indenização)
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  • $250,000 em Proteção Legal (Indenização)
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