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Cabeça de cavalo de bronze Modelo 3D

Licença de modelo 3D: Padrão    Licença de atualização
Sep 24, 2019
CheckMate Pro Certificado
FORMATOS
NATIVO
Cinema 4D R20  |  Default Scanline
Lightwave 2015.3  |  Default Scanline
Blender 2.82  |  Cycles Render
OBJ
3D Studio
3D Modelo Especificações
10,419 Polígonos
10,277 Vértices
Polygonal Quads/Tris Geometria
Texturas
Materiais
Mapeado por UV
non-overlapping UVs não enrolados
ID do produto: 1421430
289 Produtos
Desde 2002

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Bronze Horse Head 3D Model.

Model recreated from 3D Scan Data and completed in Cinema 4D and Lightwave 3d

High resolution, fully detailed and textured Bronze Horse Head.
Detailed enough for close-up renders. Comes with detailed textures.
Originally modelled in Cinema 4D. Final images rendered with Cinema 4D.
This model has been created to real world scale giving very accurate detail and dimensions.
Extreme care has been taken to keep polygon count to a minimum to ease render times.
Cinema 4D and Lightwave 3d version comes with scene files with object parented to null object.

********************************
Main features:

This model is suitable for use in broadcast, high-res, advertising, design visualization etc.
The model is an accurate with the real world size and scale. Model resolutions are optimized for polygon efficiency (in Cinema 4D the Subpatch Level function can be used to increase/decrease mesh resolution if necessary).
No special plugins needed to open scene.
Created with Cinema 4D

**************************

File formats:

Cinema 4D   .C4D
Lightwave 3d    .lwo
.obj
Blender   .blend

**************************

Notes:

* Cinema 4D and Lightwave 3D scene files are included which will render the same images as seen   above.
* Unit system is set to metric.
* Model size stands at 210cm
* All textures and materials are included and assigned to their relevant objects

* 3 textures are included:-

Horse_uv_AO .png 8192 x 8192
Horse_uv_C .png 8192 x 8192
Face_uv_N .png 8192 x 8192

Polycount:

Subpatch 0

10419 faces and 10277 vertices
Quads 10131
Triangles: 288

Subpatch 1

* 41676 faces and 41102 vertices

* Previews rendered in Cinema 4D
* Originally rendered in R20 but is backwards compatible.

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