Model recreated from 3D Scan Data and completed in Cinema 4D and Lightwave 3d
High resolution, fully detailed and textured Bronze Horse Head. Detailed enough for close-up renders. Comes with detailed textures. Originally modelled in Cinema 4D. Final images rendered with Cinema 4D. This model has been created to real world scale giving very accurate detail and dimensions. Extreme care has been taken to keep polygon count to a minimum to ease render times. Cinema 4D and Lightwave 3d version comes with scene files with object parented to null object.
******************************** Main features:
This model is suitable for use in broadcast, high-res, advertising, design visualization etc. The model is an accurate with the real world size and scale. Model resolutions are optimized for polygon efficiency (in Cinema 4D the Subpatch Level function can be used to increase/decrease mesh resolution if necessary). No special plugins needed to open scene. Created with Cinema 4D
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File formats:
Cinema 4D .C4D Lightwave 3d .lwo .obj Blender .blend
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Notes:
* Cinema 4D and Lightwave 3D scene files are included which will render the same images as seen above. * Unit system is set to metric. * Model size stands at 210cm * All textures and materials are included and assigned to their relevant objects
* 3 textures are included:-
Horse_uv_AO .png 8192 x 8192 Horse_uv_C .png 8192 x 8192 Face_uv_N .png 8192 x 8192
Polycount:
Subpatch 0
10419 faces and 10277 vertices Quads 10131 Triangles: 288
Subpatch 1
* 41676 faces and 41102 vertices
* Previews rendered in Cinema 4D * Originally rendered in R20 but is backwards compatible.
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