Caminhão de mineração articulado 04 Todas as texturas PBR Unity UE

$54

Formatos (16)
Conversões gratuitas de formatos de arquivo disponíveis
Native | Blender 3.6.5 | Cycles Render 3.6.5
Maya 2022 | Arnold 6.2
Blender 3.6 | Cycles Render 3.6
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Blender 3.4 | Blender Render 3.4
FBX
glTF
USDz
Collada
OBJ
FBX
Outros arquivos
1K_2K_Textures.zip Mining_Truck_SubstancePainter-01.rar 4K_Textures.zip
Especificações
Data de publicação November 01, 2023
ID do produto 2146436
Polígonos 39,155
Vértices 42,799
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
Sobreposição de UVs desembrulhados
Manipulado
Animado
PBR
Jogo
Certificação StemCell
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Eight Vertex
431 Produtos | Contributor Desde 2021
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Descrição

The Photorealistic 3D model of Articulated Mining Truck 04, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

- Rigged in both Blender and Maya only

- Rigged properly using Armature and Global control. All bone constraints are set in Blender and maya.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

Materials

The Model has 2 materials Mining_Truck_Exterior_Mat and Mining_Truck_Interior_Mat. Each has its own set of texture maps.

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

- Basecolor (4K)(2K)(1K)

- Diffuse (4K)(2K)(1K)

- AO (4K)(2K)(1K)

- Roughness (4K)(2K)(1K)

- Glossiness (4K)(2K)(1K)

- Metallic (4K)(2K)(1K)

- Specular (4K)(2K)(1K)

- NormalDirectX (4K)(2K)(1K)

- NormalOpenGl (4K)(2K)(1K)

- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)


PolyCount Without Subdivision
Vertices - 42798

Faces - 39152

Tris - 74123

The units used in this project are,

Unit System : Metric

Length : Meters

Rotation : Degrees


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