Bancada de trabalho GameReady

$69

Licença Padrão | Licença de atualização
Formatos (21)
Conversões gratuitas de formatos de arquivo disponíveis
Native | Blender 3.3.1 | Cycles Render
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Unreal 4.10 | Other 4.1
Unity 5.4 | Other 5.4
USD 1.0 | Other
FBX
glTF
USDz
Other Textures
STL
FBX
Collada
OBJ
glTF
3D Studio
Outros arquivos
Workbench_GameReady.mtl Workbench_GameReady_Textures.rar
Especificações
Data de publicação January 31, 2024
ID do produto 2184061
Polígonos 12,516
Vértices 11,325
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
UVs desembrulhados não sobrepostos
PBR
Jogo
Certificação StemCell
Exclusivo TurboSquid
member avatar
Gerhald3D
479 Produtos | Contributor Desde 2016
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Descrição

Hello, my dear Customer!

I am happy to present you Workbench Game Ready model.

Ready for game-development, render and animation.

That model will definitely save your time just a lot!

- Units used: Meters

- Native file format: Blender 3.3.1.

------------------------------ USAGE:------------------------------------

- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE:----------------------------------

- Lowpoly and Highpoly models made in Blender.

- UV mapped in Blender 3.3.1.

- Baked in Marmoset Toolbag 4.

- Textured in Substance Painter.

- Rendered in Cycles + Marmoset Toolbag 4.

--------------------------- TOPOLOGY/LODs --------------------------------

Car Crane consist of 78 objects

Total 21433 tris

Only Quads and Tris topology used.

--------------------------- MATERIALS: --------------------------------

Model use 2 material total:

- Workbench

- Tools

Blender 3.3.1 version use Cycles materials type (Principled shader).

------------------------ TEXTURES and UV:-------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.

- Partially Overlapping method was used to increase texel density.

- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

TEXEL DENSITY:

-Workbench - 1241px/m (4K textures)

-Tools - 1700px/m (2K textures)

TEXTURES:

- Base_Color.png - met/rough

- Metallic.png - met/rough

- Roughness.png - met/rough

- Diffuse.png - spec/glos

- Specular.png - spec/glos

- Glossiness.png - spec/glos

- Normal.png

- AO.png

- Emission.png

TOTAL: 17 textures in archive

-------------------------- DESCRIPTION:------------------------------

- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)

- Lowpoly model, that is perfect for game-development

- No Ngons used, just Quads and Tris

- PBR materials

- Clear topology with no any artefacts, holes, overlapping polygons and so on

- All materials and textures are intelligently named

- No cleaning up necessary, just drop your models into the scene and start rendering

- No special plugin needed to open scene

- Real world scale 1:1

- Units of measurement are meters

-------------------------------- NOTES:----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

Click on 'Gerhald3D' to the right side of the screen to see our other models.

You will like it!

Gerhald3D.

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