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Ape Piaggio 175 D Modelo 3D

Licença de modelo 3D: Padrão    Licença de atualização
FORMATOS
NATIVO
Blender 2.79  |  Cycles Render 2.79
FBX
DirectX
OBJ
This product textures in Metal/Roughness format.
This product Textures in V-Ray format.
3D Modelo Especificações
35,728 Polígonos
19,631 Vértices
Polygonal Quads only Geometria
Texturas
Materiais
Mapeado por UV
non-overlapping UVs não enrolados
ID do produto: 365375
50 Produtos
Desde 2006

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(Version 3.0, 14/06/2019:
Revised geometry.
New PBR textures in VRay and Metal/Roughness workflows.
Better objects grouping for easier selection.
Thanks to everybody for your patronage!)

A 1958 Ape Piaggio 175D mini lorry.
This model is fit for general visualization but not real time/video games.
Modelled in real world scale.

Rendered and issued in Subdivision form. Geometry is full quads. The Blend file contains the model with
Subdivision on at level 2. All exchange formats files contain the model in polygonal form at SubD lvl 0.
Polycount in the product specifics section refers to the polygonal version. Specifics for SubD lvl 2 are:
Triangles: 571648
Vertices: 292526

Exported at the origin with frozen transforms.

This model is completely unwrapped with no overlapping UVs.

Objects, textures and materials are logically named.
Five materials, four set of 2k .Png textures.
The sets include Base Colour, Roughness, Metal, Height, Normal map (OpenGL).
Each set is issued in two versions: Clean and with wear&tear.
The material masks I used to generate my textures are included.
Objects, materials and textures names match.
The Blend file comes with packed textures.
Exchange formats textures are packed into a dedicated zipped archive (in the Support Files section).

A second .Zip includes the textures in V-Ray format.

Blender Cycles materials might need rebuilding when imported into an application
other than Blender, but is exported correctly to .Fbx as a Phong material.

The HDRI I used to render this product is included in the .Blend file.
This file is distributed under License CC0, credits go to HDRIHaven
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