GreyCat GC13 Monza GP Atualiza o modelo da Fórmula

$79

Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos (6)
Conversões gratuitas de formatos de arquivo disponíveis
Native | 3ds Max 2016 | V-Ray 3.30
OBJ
3D Studio
DXF
FBX
DirectX
Especificações
Data de publicação September 13, 2017
ID do produto 1202016
Polígonos 8,074
Vértices 8,341
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
UVs desembrulhados mistos
PBR
Exclusivo TurboSquid
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OpticalDreamSoft
813 Produtos | Contributor Desde 2008
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Descrição

Low-poly subdivision-ready GreyCat CG13 Season 2017 car 3d model with PBR materials (Specular and Metallic workflows). With aerokit updates from Monza GP.


Advantages of the model:

- Very clean geometry.
- This model is maximally optimized for use in 3d games and VR.
- Very low polycount. The model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry.
- Real world scale. So you can easily import this model in your project without need to change anything.
- The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations.
- Divided into functional parts and grouped for easy editing and using in game engines.
- The model consists of 31 separate objects grouped together. Each of this objects has a simple and understandable name.
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.

Polygons count: 8074 (quads: 7582; triangles: 492; n-gons: 0)
Vertices count: 8341


Materials:
A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (2048 x 2048 PNG)
- DX NormalMap (2048 x 2048 PNG)
- Specular (2048 x 2048 PNG)
- Glossiness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)

Textures (Metallic workflow):
- Base Color (2048 x 2048 PNG)
- GL NormalMap (2048 x 2048 PNG)
- Metallic (2048 x 2048 PNG)
- Roughness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX)
There are two versions of the model in all archives with additional formats: The original one and one with the applied turbosmooth (1 iteration) modifier.

Selecione Licença Aprimorada

  • $10,000 em Proteção Legal (Indenização)
  • Proteção jurídica ilimitada (indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $1,000,000 em Proteção Legal (Indenização)
  • Renúncia à medida cautelar
  • Direitos de modelo atribuíveis
  • $250,000 em Proteção Legal (Indenização)
  • Direitos de modelo atribuíveis
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