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Cessna Latitude de Citação Modelo 3D

Licença de modelo 3D: Padrão    Licença de atualização
FORMATOS
NATIVO
3ds Max 2011  |  V-Ray Mental Ray
Cinema 4D -  |  Default Scanline
Lightwave 6
Softimage 3,5  |  Default Scanline
3D Studio
FBX 2011
OBJ
Other textures
3D Modelo Especificações
400,000 Polígonos
400,000 Vértices
Polygonal Geometria
Texturas
Materiais
Mapeado por UV
Mixed UVs não enrolados
ID do produto: 1077712
838 Produtos
Desde 2004

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- detailed exterior, simple interior
- textured (10000x10000) and UVW unwrapped. PSD files with layers included.
- every object has material's name, you can easily change or apply materials

-obj,3ds,fbx,c4d,lwo,xsi exported in three parts:1.main 2.landing gear down 3. landing gear up


.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Landing gear in position up and down in different layers, you can easily switch it.


.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render

.lwo c4d .xsi format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.

.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials.

Polycount:
without meshsmooth max,obj,lwo, c4d: 400 000 polygons
collapsed fbx,3ds,obj: 2 500 000 faces/1 300 000 poly
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