Consola de jogos Asus ROG Ally PBR

$49

Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos (27)
Conversões gratuitas de formatos de arquivo disponíveis
Native | Blender 2.79b | Cycles Render
Maya 2014 | Maya Software 2013
Cinema 4D R26 | Maxwell
3ds Max 2012 | mental ray
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Blender
USD
FBX
glTF
Unreal
Unity
USDz
3D Studio
Other Textures
FBX
Collada
OBJ
DirectX
Especificações
Data de publicação July 27, 2023
ID do produto 2102420
Polígonos 12,356
Vértices 11,480
Geometria Poligonal Quads/Tris
Texturas
Materiais
UV mapeado
Sobreposição de UVs desembrulhados
PBR
Jogo
Certificação StemCell
Exclusivo TurboSquid
member avatar
Cordy
1964 Produtos | Contributor Desde 2016
Tem perguntas? Converse conosco agora.

Descrição

Super Realistic high detailed Asus ROG Ally Game Console 3D model with high resolution textures and PBR maps.

This asset includes 6 screen textures with different wallpapers.

The model has clean topology and it is good in any iteration of smoothing/subdiv.

Game ready model - can be used in game engines and realtime scenes.

Unity, Cryengine and Unreal engine friendly.

Blender 3.6.1 version file with EEVEE support included.

Any 3D's max version friendly;

=======FEATURES===========

- Clean and optimized topology is used for maximum polygon efficiency.

- No extra plugins are needed for this model.

- Each mesh can be changed, removed, separated or joined.

- The model is ready for subdivision.

- Each mesh has fully unwrapped UVs.

- The model has 2 pbr materials, clear UVs, textures and maps.

- The asset includes .PSD file (with layers) of emissive wallpapers. You only have to add your image into it and save as a new custom emissive map;

Each material includes 4096x4096 .png pbr textures (Diffuse (Base Color), Metalness, Normal, Roughness , Emissive and AO maps).

High quality Emissive maps can be used to turn on or off Display and Outer RGB lighting.

All textures are in .png file format.

All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive.

===================

Model is in 3ds .blend, max (2012) .dae, .fbx, .obj, x3d (Extensible 3D), .c4d, .mb file formats. (.blend is native file format). Made and configured in Blender 2.79b from scratch.

===================

Scene render used free hdri maps and backgrounds from HDRI haven (not included).

NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)

---

Best regards,

Cordy

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  • $1,000,000 em Proteção Legal (Indenização)
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  • $250,000 em Proteção Legal (Indenização)
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