Pacote de cores do Apple iPhone 18 Pro Max PBR

$99

(valor $117) economizar 15%
Licença Padrão | Licença de atualização
Apenas usos editoriais
Formatos
Conversões gratuitas de formatos de arquivo disponíveis
Blender 6/3
OpenUSD 9/3
glTF 9/3
FBX 6/3
3ds Max 9/3
Cinema 4D 9/3
Maya 9/3
DirectX 3/3
OBJ 3/3
Other Textures 27/3
Collada 3/3
Detalhes
Data de publicação June 10, 2026
ID do pacote 2579769
Texturas 3/3
Materiais 3/3
UV mapeado 3/3
Manipulado 0/3
Animado 0/3
PBR 3/3
Certificação StemCell 3/3
Exclusivo TurboSquid 3/3
member avatar
Cordy
2045 Produtos | Contributor Desde 2016
Tem perguntas? Converse conosco agora.
Pacote de ativos 3D (3) Blender OpenUSD glTF FBX 3ds Max Cinema 4D Maya DirectX OBJ Other Textures Collada Textures
Apple IPhone 18 Pro Max Red PBR Nativo
Apple IPhone 18 Pro Max Purple PBR Nativo
Apple IPhone 18 Pro Max Orange PBR Nativo

Super realistic high detailed Apple IPhone 18 PRO Max 3D Model with high resolution textures and PBR maps.

This is Concept design, so the final real IPhone 18 design can be different from this 3D model.

This asset includes 3 Apple iPhone 18 Pro Max Concept with 3 colors baked texture sets in Clear New and Lightly Used variants:

Orange - Apple IPhone 18 Pro Max Orange PBR;

Purple - Apple IPhone 18 Pro Max Purple PBR;

Red/Pink - Apple IPhone 18 Pro Max Red PBR;

This asset also includes extra White BaseColor Texture. You can use White Color Texture to mix it with any color to get any skin you need!

8192x8192, 4096x4096 and 2048x2048 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 5.1 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.


- The units of measurement during the creation process were meters.

- The scale of the model is same to the real object: 0,14 x 0,29 meters (xy).
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.

- No Subdivision Polycount: 6798 poly/ 7176 verts;

- Subdivision Level 1 Polycount: 24K poly/ 25K verts;


- The mesh has fully unwrapped UVs.
- The model consists of 3 objects, has 3 PBR materials (Corpus, Screen, Glass), clear UVs, textures and maps.

TEXTURES AND MAPS


Each material includes 8192x8192, 4096x4096 and 2048x2048 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO, Opacity, Transmissive and Emissive maps.

Emissive maps can turn on and off the device, it's screen and back flashlight. Includes 3 colors of the screen Emissive. It's UV also was projected from view, so you can easily input any custom image to the display.

Includes textures with the Clear New and Lightly Used phone for different purposes. You can use any of texture sets or mix them. Blender original scene is setup with the new texture set.


All textures, fonts and extra files are in Supporting items. There are also 4096 textures packed in Blender archive. 8192 textures are available in Supporting items as additional archive.
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Best regards,

Cordy

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