Tartak parowy Wild West - Tartak Old West z kotłem PBR

$59

Formaty (20)
Dostępny bezpłatny format pliku
Native | 3ds Max 2024 | Arnold
3ds Max 2022 | Arnold
Blender 3.2 | Cycles Render 3.2
Blender 3.4.1 | Cycles Render 1.0
Maya 2022 | Arnold 5.1.3.3
Maya 2022 | V-Ray 5
Cinema 4D 23008 | Arnold 4.3.1
3ds Max 2022 | V-Ray 5.20.23.2
3ds Max 2022 | Arnold 5.3.2.6
OpenUSD 2.0 | Other 4.2.14 LTS
OpenUSD
Cinema 4D
3ds Max
OpenUSD
glTF 2.0
FBX 7.4
OBJ
FBX SDK 2020.3
Inne pliki
Sawmill_Textures_PBR.zip
Specyfikacje
Data publikacji October 21, 2026
ID produktu 2639658
Wielokąty 163,188
Wierzchołki 89,450
Geometria wielokątna Quads/Tris
Tekstury
Materiały
UV Mapping
Nienakładające się, nieowinięte UV
Gra
Certyfikat StemCell
Wyłącznie TurboSquid
member avatar
kekooo
151 Produkty | Contributor Od 2006
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opis

Wild West Steam Sawmill: a high-detail frontier town building of the American Old West (1875 to 1885) at real-world size (25.8 x 33.8 x 13.3 m), 163,188 triangles.

The town's steam sawmill: an open mill shed on hewn post-and-beam frames with knee braces, a board roof and a board-and-batten back gable over a plank mill floor on sleepers; a big circular saw in its frame with shaft and pulley, a leather belt to the flywheel of a horizontal steam engine with cylinder and governor, and a log carriage on iron rails with dogs and a barked log. Under a tin lean-to: the boiler on brickwork with fire doors, dome and valve, and a tall banded smokestack with guy wires. Outside: a log ramp with five barked logs and sawn ends, three stickered lumber stacks, a slab pile and a sawdust heap.

Details:
- Built piece by piece: every board, log, brick, bolt, belt link and pane is its own slightly irregular part, and the structure has settled a little: walls lean a few centimetres and long timbers sag.
- Blender file: the original procedural PBR materials, exactly as rendered in the gallery. Tiling textures (pine at about 1024 px per metre, pine bark, end grain with rings, brick, corrugated tin, cast iron, leather) with a colour variation per piece, grime in the corners, mud splash, dust on the upper faces and the painted signs.
- 3ds Max, FBX, OBJ, glTF and USD: the same look baked into unique 4096 px PBR texture sets on a non-overlapping UV: Base Color, Roughness, Metallic, Normal (OpenGL and DirectX), AO and packed ORM.
- A generic building of the period: no signs, brands or trademarks.
- 163,188 triangles, 89,450 vertices; one object; ground at z = 0, front facing -Y, metres, real-world size.
- Exterior model with dark backing behind the openings; no furnished interior. High-poly hero asset for close-ups, film and visualisation: no LODs or collision meshes.

Part of the Wild West Town series, Vol. 3: large frontier landmarks, also coming in bundles at a discount.

Formats: Blender 3.2+ (native, procedural materials), 3ds Max 2022+ (Physical Material), FBX 7.4, glTF 2.0 binary (textures embedded), OBJ and USD (UsdPreviewSurface); the exchange formats use the baked texture sets. Maya and Cinema 4D users: import the included FBX or USD.

All renders shown were made in Blender Cycles with the included Blender file; no post-processing.

Wybierz licencję rozszerzoną

  • $10,000 w Ochronie Prawnej (Odszkodowanie)
  • Nieograniczona ochrona prawna (odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $1,000,000 w Ochronie Prawnej (Odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $250,000 w Ochronie Prawnej (Odszkodowanie)
  • Przypisywane prawa do modelu
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