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Dongfeng DF-41 Rigged Mobile Intercontinental Ballistic Missile PBR Model 3D

przez Cordy
Licencja na model 3D: Standard    Licencja na aktualizację
Certyfikat StemCell
FORMATY
OJCZYSTY
Blender 4.5.3  |  Cycles Render 2025
Cinema 4D R26  |  Maxwell 2025
3ds Max 2010  |  mental ray 2010
Maya 2025  |  Maya Software 2025
USD 2025  |  Omniverse 2025
Blender 4.5.3  |  Cycles Render 2025
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface 19.05
FBX
Collada
Other
DirectX
OBJ
FBX 7.5
4096x4096 .png PBR textures and maps
8192x8192 .png PBR textures and maps
3D Model Specyfikacje
435,031 Wielokąty
471,038 Wierzchołki
Polygonal Quads/Tris Geometria
Tekstury
Materiały
UV Mapping
overlapping Nieopakowane UV
Rigowany
ID produktu: 2469166
1866 Produkty
Od 2016
599

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24/7 czat na żywo

Super realistic high detailed Rigged Chinese Dongfeng DF-41 Mobile Intercontinental Nuclear Ballistic Missile (Heavy Vehicle Missile Transporter) 3D Model with high resolution textures and PBR maps.

8192x8192 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 4.5.3 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.

- This asset is Rigged! The model has armature with 37 clearly named bones, constraints, controllers, limits and custom shapes.

- The model has clean topology and it is good in any iteration of smoothing/subdiv.
- The units of measurement during the creation process were meters.

- The scale of the model is same to the real object: 21 meters long.
- Clean and optimized topology is used for maximum polygon efficiency.

- No Subdivision Polycount: 471.038 verts / 435.031 poly (wheels only 237K poly);

- Simple interior with seats and steering wheel included!

- The equipment elements have inner spaces, all doors and caps can be opened, wires can be switched, missile can be rised etc.
- Each part of the mesh can be changed, removed, separated or joined.
- The mesh has fully unwrapped UVs.
- The model consists of 7 objects, has 7 PBR materials, clear UVs, textures and maps.

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO, Opacity, Emission and Transmission maps.

All names, labels, logos and texts can be easily removed, replaces or changed. They're created with decals. High texel density makes all texts visible and readable!

High quality emissive maps included. They can turn on front, back, sides and inner lights!

All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive.
===================
Scene render used free hdri maps and backgrounds from the Poly Haven (not included).

*Note: This asset includes just the vehicle without DF-41 Missile (rocket model mesh) inside.
---
Best regards,

Cordy

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