Rigged Unitree Go1 Robot Dog Black PBR

$149

Licencja standardowa | Licencja na aktualizację
Tylko do użytku redakcyjnego
Formaty (32)
Dostępny bezpłatny format pliku
Native | Blender 5.1 | Cycles Render 2026
Cinema 4D R26 | Maxwell 2026
Maya 2026 | Maya Software 2026
3ds Max 2012 | mental ray 2012
Blender 5.1 | Cycles Render 2026
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
USD
FBX
glTF
USDz
FBX
Collada
Other Textures
OBJ
DirectX
Specyfikacje
Data publikacji March 31, 2026
ID produktu 2551195
Wielokąty 21,971
Wierzchołki 22,703
Geometria wielokątna Quads/Tris
Tekstury
Materiały
UV Mapping
Nakładające się nieowinięte UV
Rigowany
PBR
Gra
Certyfikat StemCell
Wyłącznie TurboSquid
member avatar
Cordy
1997 Produkty | Contributor Od 2016
Mieć pytania? Porozmawiaj teraz z nami.

opis

Super realistic high detailed Rigged Unitree Go1 - Robot Dog 3D Model with high resolution textures and PBR maps.

This asset includes black textures skin;

8192x8192 and 4096x4096 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 5.0 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.

- This asset is Blender Rigged! The model has armature with 68 (totally) clearly named bones, 31 controller bones, constraints, custom shapes and transform limits.

*Other rigged files were saved from blender (original).

Simple model with no rig: Unitree Go1 Robot Dog Black PBR


- The units of measurement during the creation process were meters.

- The scale of the model is same to the real object: 0,496 x 0,228 meters (xy) ;
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.

- No Subdivision Polycount: 21971 poly/ 22703 verts;

- Subdivision Level 1 Polycount: 87K poly/ 89K verts;


- The mesh has fully unwrapped UVs.
- The model consists of 2 objects, has 2 PBR materials (Body, Decals), clear UVs, textures and maps.

TEXTURES AND MAPS


The material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO, Opacity and Emissive maps.

All texts created with additional decals, so it can be easily changed, replaced or removed!

Emissive map can turn on and off side green dots and the lights of the robot.


All textures, fonts and extra files are in Supporting items. There are also 4096 textures packed in Blender archive. 8192 textures are available in Supporting items as additional archive.
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Best regards,

Cordy

Wybierz licencję rozszerzoną

  • $10,000 w Ochronie Prawnej (Odszkodowanie)
  • Nieograniczona ochrona prawna (odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $1,000,000 w Ochronie Prawnej (Odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $250,000 w Ochronie Prawnej (Odszkodowanie)
  • Przypisywane prawa do modelu
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