CGrass 2.0 - High Quality Grass Pack
Latest and greatest edition of my CGrass Pack.
Simplified ! Redesigned and retextured ! Brand New, Top of the line !
Native Cinema 4D files are updated to latest Redshift Standard Materials. (C4d v2024.3.2, RS v3.5.24). Trees and character not included.-
BLENDER verision included ! Cycles Render. Materials are all set. It may require tweaking. Only final meshes are set in Blender. Full scenes from the render are not included.-
3ds Max verision included ! Corona 11 Render. Materials are all set. It may require tweaking. Only final meshes are set in 3dsMax. Full scenes from the render are not included.
- Renders of the meadow are done using Main Patches, render of the park (with water) are done using Main Meshes.- Videos are showing how it looks with different position of the sun and hdri.
One material to rule them all, one to control them, one to and in the green-ness bind them !
- Native C4D files are updated to latest Redshift Standard Materials. All the grass elements (exluding Dandelions,Clover and burned grass) are controlled with one signle material - one set of textures. Just add them to a material and you are good to go. Diffuse, Glossiness, Bump, Translucency Weight and Alpha (Opacity) are the main ones and i only used these but i have included others as well but didnt used them for above renders. I tried to keep it simple. Materials should be very easly recreatable in other softwares.
- Same goes for Dandelions, Clover and Burnder Grass - each has its own material with one set of textures.
- Object names will match materials and textures, but in case i missed something Grass Fine Dry is the main material, that covers, as the name suggest both fine and dry elements of the grass, as well as the Couch Grass mesh ( Tall grass). Texture files with 'Grass Fine' in the name are for the same material.
- Ground was textured with noise maps and some textures. I baked them into basic textures. If you are getting missing texture error for any reason, please check the textures folder and look for SOIL_#### maps and use those instead anything else. I will not be including original textures for the soil, for this is not the main subject of this product.
It is heavy ! Quality Time !
- each of the big patches has the dry flat grass seperated from the main mesh ( delete the dry it if it gets too heavy - it is just adding some detials under the fine green grass)
- 100cm patches are about 2mil polys each. Seems heavy but i had no issues rendering it.
- pivot points are set to the bottom-center.
Uploaded Files info
- CGrass_2_MASTER_01 is the main C4D file i have used for renders of the big meadow ( trees and the character are not included),
- CGrass_2_MAIN_MESHES_C4D ( and the FBX one) comes with all the isolated small grass elelements.- Individual_Patches_FBX Part1/Part2
- all the Big Patches isolated into seperate files ( each patch is a seperate file) had ti split into two parts, i couldnt upload it as one file- Individual_Patches_RS_Proxy
Thank you for you purchase!
Copyrights: Remi L Zablotny