GoPro Fusion

$35

Licencja standardowa | Licencja na aktualizację
Tylko do użytku redakcyjnego
Formaty (15)
Dostępny bezpłatny format pliku
Native | 3ds Max 2012 | V-Ray 2.0
3ds Max 2012 | V-Ray 2.0
3ds Max 2012 | Default Scanline 2012
Maya 2012 | Maya Software 2012
Lightwave 11 | Default Scanline 11
Cinema 4D R12 | Default Scanline R12
OBJ
FBX
3D Studio
glTF
3ds Max
USDz
Specyfikacje
Data publikacji October 25, 2017
ID produktu 1216830
Wielokąty 28,948
Wierzchołki 30,506
Geometria wielokątna Quads/Tris
Tekstury
Materiały
UV Mapping
Mieszane, nieopakowane UV
PBR
member avatar
Frezzy
4114 Produkty | Contributor Od 2013
Mieć pytania? Porozmawiaj teraz z nami.

opis

Bee3dd is a team who making 3d model best quality, you don't need worry when use our models. We take care to build the smallest detail in the model to ensure the best results. These things are not in others.
Our slogan is: best quality - best price!

+ We offer all electronics 3d model ( latest and oldest ). It is place where you can find anything about technology for your project ( earlier and faster than others )
+ Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality.
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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing.
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File Formats:
+ 3ds Max 2012 + Vray 2.0 full setup lighting, camera
+ 3ds Max 2012 standard
+ Cinema 4D R12 standard ( materials and textures was setup )
+ Maya 2012 standard ( materials and textures was setup )
+ Lightwave 11 ( materials and textures was setup )
+ FBX 2012
+ OBJ 2012
+ 3DS 2012
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Features:
+ No isolated vertices
+ No coincident vertices
+ No coincident/coplanar faces
+ Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision )
+ Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.)
+ Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... )
+ Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. )
+ No special plugin needed to open scene.
+ 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
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TEXTURES:
- Textures highquality, enough for close-up render ( 2048-4096 pixels )
- UVWs mapping with mixed: overlapping and non-overlapping
- No texture paths referenced by the model. All texture paths were stripped from the model.
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Rate for ours models: We are required to assess the customer's finished product with the best quality. Let us know your comments, we are very thankful for that!
Thanks you,

Best regard
Bee3dd team

Wybierz licencję rozszerzoną

  • $10,000 w Ochronie Prawnej (Odszkodowanie)
  • Nieograniczona ochrona prawna (odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $1,000,000 w Ochronie Prawnej (Odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $250,000 w Ochronie Prawnej (Odszkodowanie)
  • Przypisywane prawa do modelu
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