๊ธฐ์ฐจ ๋“ฑ๋ถˆ

$49

ํ‘œ์ค€ ๋ผ์ด์„ผ์Šค | ์—…๊ทธ๋ ˆ์ด๋“œ ๋ผ์ด์„ผ์Šค
ํŽธ์ง‘ ์ „์šฉ
ํ˜•์‹ (3)
๋ฌด๋ฃŒ ํŒŒ์ผ ํ˜•์‹ ๋ณ€ํ™˜ ๊ฐ€๋Šฅ
Native | Maya 2025 | Arnold 5.5.4
FBX 2020.3.9
OBJ
๋‹ค๋ฅธ ํŒŒ์ผ๋“ค
README.txt
์‚ฌ์–‘
๊ฒŒ์‹œ ๋‚ ์งœ August 29, 2025
์ œํ’ˆ ID 2454703
๋‹ค๊ฐํ˜• 1,010,192
์ •์ ๋“ค 1,010,621
์žฌ๋ถ„
ํ…์Šค์ฒ˜
๊ธฐ์žฌ
UV ๋งคํ•‘ ๋จ
๋ฆฌ๊น…
PBR
member avatar
Mariusz Ginel
1 ์ œํ’ˆ | Contributor ๋ถ€ํ„ฐ 2025
์งˆ๋ฌธ ์žˆ๋‹ˆ? ์ง€๊ธˆ ์šฐ๋ฆฌ์™€ ์ฑ„ํŒ…ํ•˜์‹ญ์‹œ์˜ค.

๊ธฐ์ˆ 

A vintage German Railway tail lamp (End-of-Train Device, in german: Zugschlusslaterne) used on the last car to mark the end of a train. Its red signal ensured visibility at night and in poor weather; carrying handle, and a bracket for quick mounting on the buffer beam. Earlier versions ran on kerosene, later ones on electric bulbs, but the robust, utilitarian form stayed consistent for decades. This model captures that iconic design for scenes set on German railways, depots, and heritage operations.

Features
Authentic with real-world scale
Subdivision-ready (clean, quad-dominant topology)
Door, handle, and lock rigged (see video)
UDIM 4K textures for high-resolution rendering
Fully shaded for Arnold

Formats
Maya .mb (original)
.obj
.fbx

Textures & Shaders
Arnold (original)
EXR 4K (32bit)
PBR 4K (.png 8bit)

Support
If you encounter any errors with the model, missing files, import issues, shading artifacts, or UV glitchesโ€”Iโ€™m here to help. Send me a message with your problem and Iโ€™ll help you.

Additional Services
Need this model tailored to your project? I offer customization services, anything from alternate materials and decals to extra props, LODs, and scene setup. I can also adjust topology, UVs, and texture resolution, or export to your preferred formats and engine presets. If you have a specific era, mounting style, or lighting variant in mind, Iโ€™m happy to build it. Just send me a message with your requirements and Iโ€™ll get back to you with options and a quote.

Important Notice Before Purchase
This model has been created specifically in Maya and is fully optimized for use within Maya. Using it in other 3D applications such as Blender, 3ds Max, Cinema 4D, or similar software may lead to limitations, especially with fur, rigging, constraints, and animations. Exporting to other programs is possible โ€“ for example, by baking animations or using alternative methods โ€“ but this is done entirely at your own risk. Unfortunately, I cannot provide full technical support for adapting or using the model outside of Maya.

ํ–ฅ์ƒ๋œ ๋ผ์ด์„ผ์Šค ์„ ํƒ

  • $10,000 ๋ฒ•์  ๋ณดํ˜ธ(๋ณด์ƒ)
  • ๋ฌด์ œํ•œ ๋ฒ•์  ๋ณดํ˜ธ(๋ฐฐ์ƒ)
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  • $1,000,000 ๋ฒ•์  ๋ณดํ˜ธ(๋ณด์ƒ)
  • ๊ธˆ์ง€ ๋ช…๋ น ๊ตฌ์ œ ๋ฉด์ œ
  • ํ• ๋‹น ๊ฐ€๋Šฅํ•œ ๋ชจ๋ธ ๊ถŒํ•œ
  • $250,000 ๋ฒ•์  ๋ณดํ˜ธ(๋ณด์ƒ)
  • ํ• ๋‹น ๊ฐ€๋Šฅํ•œ ๋ชจ๋ธ ๊ถŒํ•œ
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