Sloth Fur Set Animated Rigged For Maya is a three-dimensional model of a realistic sloth prepared in multiple climbing and hanging poses.
This 3d model set depicts a broad-bodied sloth with long powerful limbs, curved claws, a rounded head, small facial features, and dense layered body hair in natural brown and gray tones. The poses include stretched, hanging, and resting configurations that emphasize the animal’s characteristic slow arboreal movement, suitable for searches related to realistic sloth, climbing sloth, hanging sloth, tropical mammal, and animated wildlife animal.
This animation set includes 3 animations designed for a sloth, covering natural ground locomotion, tree climbing, and feeding behavior. The pack focuses on the slow, weighty movement and characteristic climbing mechanics of the animal and is suitable for cinematic scenes, games, and simulations.
Animations included:
Ground Crawl (looped, in-place / root motion)
Slow ground locomotion with alternating limb placement, body dragging, pulling motion, and natural weight transfer. Duration: up to 8 sec.
Tree Climb (looped, in-place / root motion)
Natural climbing cycle with sequential gripping, stable claw contact, slow body pulling, and realistic weight transfer along a tree trunk. Duration: up to 8 sec.
Eating Leaves (looped, in-place)
Feeding behavior while holding onto a tree trunk and manipulating a leafy branch with one forelimb. Includes slow leaf-to-mouth movement, chewing, subtle head motion, blinking, and tongue movement. Duration: up to 10 sec
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Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVs
All textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
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(c) 3d_molier International