Girl Cartoon Animated 4 model has V-Ray SSS material with high resolution multi-tile textures. This model has clean topology and is good in one iteration of smoothing
This model is suitable for use in film close-up, advertising, design visualization, for game/realtime, etc
GENERAL
- Model is built to real-world scale. Units used: cm
- Height of character is 180 cm
- Scene objects are organized by layers
- Ready to RENDER. HDRI map included
- High quality model for TurboSmooth
- Originally created with 3ds Max 2018
- Model prepared for V-Ray 4.10.03
- Included Lighting in Camera
- Includes high-resolution textures
- Includes FBX and OBJ (not smoothed)
- Includes in the file FBX - Baked animation and bones (joints) with skin
- Includes Rigged and Animated
- Video-manual (Rig and Animation) in Previews files and model archive in folder “Manual”
- No additional plug-ins
GEOMETRY
Without Hair
Polygons: 68883
Vertices: 70349
Polygon Hair
Polygons: 39771
Vertices: 66050
TEXTURES
Model mapped using multi-tile textures and has:
8192x8192 textures (Diffuse.jpg, Normal.png)
4096x4096 mouth textures
2048x2048 eyes textures
HAIR
This model created using native 3ds max “Hair and Fur” modifier, so no additional plugins are required. Hair objects are in separate layer. There is also a polygonal version of Hair (low-poly geometry + texture). Switching Hair is done through the visibility control panel
RIG & ANIMATION
The model is Rigged and Animated
Rig Body
3ds max native CAT tool was used to create Rig body
Rig Face
Fully rigged face. Face rig has bones
Face Control Panel UI:
- Face Control Panel like Metahuman
- Face Presets Manager
- 14 Visemes (Phonetics)
Spring Manager - Control Spring (Hair and Body parts)
Visibility Control Panel: Hair Switch (Low/Hi-Poly), Controls, CAT Bones, Cloth
See the Rig video manual in additional files
Frame rate: 30 fps
1. Walk (1-49) keyframes (looped)
2. Run (50-73) keyframes (looped)
3. Dancing (74-143) keyframes (looped)
4. Talk (144-322) keyframes (looped)
5. Spin (323-463) keyframes (looped)
6. Jump (464-529) keyframes (looped)
ADDITIONAL NOTES
*If you have any questions, you can contact me through support. Just send a support ticket! *
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