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BL 60-Pounder Mark 1 캐논 WW1 3D 모델

$59
또는
로열티 무료 라이센스
- 모든 확장 용도
포함 된 형식
Dec 27, 2019
CheckMate Pro 공인
StemCell 인증
Blender 2.81 Cycles Render
3ds Max 2017 V-Ray 3.50
Unity 2018
Cinema 4D R16 Physical
Cinema 4D R18 Advanced Render
Cinema 4D R18 Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018 Arnold 5.3.1.1
3ds Max 2015 mental ray
3ds Max 2015 V-Ray 3.2
Maya 2017 Arnold 5.3.1.1
Maya 2015 mental ray
Maya 2015 V-Ray 3.2
3D Studio
Collada
FBX
Other
OBJ
STL
USDz 1.0
FBX Metallic v
FBX Specular v
glTF 2.0
WW1_BL_60pounder_Mark1_Cannon_Textures.rar

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3D 모델 명세서
제품 ID:1403671
게시 됨:
기하학:Polygonal Quads/Tris
다각형:3,851
정점들:2,396
텍스처:Yes
기재:Yes
리깅:No
애니메이션:No
UV 매핑 됨:Yes
포장되지 않은 자외선:Yes, non-overlapping
예술가
TurboSquid 회원 가입일 February 2016
현재 판매 중 214 제작품
업적:
제품 등급
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기술
Hello, my dear Customer!
I am happy to present you BL 60-Pounder Mark 1 Cannon WW1 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!

- The Ordnance BL 60-pounder was a British 5 inch (127 mm) heavy field gun designed in 190305 to provide a new capability that had been partially met by the interim QF 4.7 inch Gun.
- Cannon dimensions: 2,0x7,4x2,0m.
- Units used: Meters
- Native file format: Blender 2.81.
- Converted file formats: 3ds Max 2017, Cinema 4D R16, UnityPackage, .FBX, .OBJ, .DAE, .3DS, .STL.

------------------------------ USAGE: ------------------------------------

- This model is suitable for use in mobile/PC game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

--------------------------- TOPOLOGY: --------------------------------

BL 60-Pounder Cannon model consist of 3 objects:

- Body: 1.333 tris.
- Gun: 1.118 tris.
- Wheels: 1.400 tris.

TOTAL: 3.851 tris.

Only Quads and Tris topology used.

----------------------------- MATERIALS: ------------------------------

Model use 1 material total:

- WW1_BL60_Mark1_Cannon

- Blender 2.81 version use Cycles material type (Principled shader)
- 3ds Max 2017 version use VRayMtl material type.
- Cinema 4D R16 version use Physical Render material type.
- Unity 2018 version use Standart Metallic material type.

------------------------ TEXTURES and UV: -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

TEXEL DENSITY:

- 541px/m (for 4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- AO.png (4096x4096px)
- MetallicSmoothness.png (4096x4096px)
- SpecularSmoothness.png (4096x4096px)

- MetallicSmoothness map was made for Unity Standart Metallic shader.
- SpecularSmoothness map was made for Unity Standart Specular shader.

All the textures are packed in textures archive.

TOTAL: 11 textures in archive.

-------------------------- DESCRIPTION: ------------------------------

- There is a 3D model of BL60 Cannon only!
- Model is fully textured with all materials applied (Converted formats .MAX, .C4D, .Unitypackage as well, take a look at preview images)
- LowPoly model, that is perfect for even mobile game-dev.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Formats .MAX, .C4D, .OBJ, .FBX, Unitypackage, .DAE, .3DS, .STL. are included
- Real world scale 1:1.
- Units of measurement are meters.

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

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