안드레 티 유나이티드 익스트림 E 시즌 2021

$99

표준 라이센스 | 업그레이드 라이센스
편집 전용
형식 (20)
무료 파일 형식 변환 가능
Native | 3ds Max 2018 | V-Ray 4.10.03
Maya 2015 | V-Ray 3.2
Maya 2015 | mental ray
Maya 2017 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
Cinema 4D R18 | Arnold 5.3.1.1
Cinema 4D R18 | Advanced Render
3D Studio
DXF
STL
OBJ
FBX
glTF
Unreal
Unity
사양
게시 날짜 December 14, 2020
제품 ID 1663965
다각형 33,798
정점들 33,631
다각형 쿼드/트리스 기하학
텍스처
기재
UV 매핑 됨
겹치지 않는 래핑되지 않은 UV
PBR
경기
StemCell 인증
터보스퀴드 독점
member avatar
OpticalDreamSoft
811 제품 | Contributor 부터 2008
질문 있니? 지금 우리와 채팅하십시오.

기술

Low-poly subdivision-ready 3D model of Andretti United Extreme E Season 2021 race car with PBR materials (Specular and Metallic workflows). The race car utilizes the Spark ODYSSEY 21 chassis, specially designed for use in the XE series.

Advantages of the model:

- Very clean geometry;

- The model is maximally optimized for use in 3d games and VR;

- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;

- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;

- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;

- The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations;

- Divided into functional parts and grouped for easy editing and using in game engines;

- The model consists of 28 separate objects grouped together. Each of these objects has a simple and understandable name;

- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;

- Specular and Metallic workflow textures included!

- 3DS MAX archieve includes separate layers of diffuse texture thus making changes to textures is easy as never.

- 3D model package contains textures with clean wheels as a free bonus.

- Compatible with the majority of modern game engines!

Model specifications:

Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.

- Polygons count: 33,798 (no n-gons)

Subdivision 1 polygons count: 265,300

Subdivision 2 polygons count: 1,061,200

- Vertices count: 33,631

- Unit Scale: Metric / Centimeters

Materials:

A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.

Textures (Specular/Metallic workflow):

- Diffuse/Base Color (4,096 x 4,096 PNG)

- NormalMap (4,096 x 4,096 PNG)

- Specular/Metallic (4,096 x 4,096 PNG)

- Glossiness/Roughness (4,096 x 4,096 PNG)

- Refraction (4,096 x 4,096 PNG)

- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:

- MAX (2018)

- FBX

- OBJ

- 3DS

- DXF (2010)

- STL

You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.

향상된 라이센스 선택

  • $10,000 법적 보호(보상)
  • 무제한 법적 보호(배상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $1,000,000 법적 보호(보상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $250,000 법적 보호(보상)
  • 할당 가능한 모델 권한
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