회의실 [실시간 모델]

$59

표준 라이센스 | 업그레이드 라이센스
편집 전용
형식 (4)
무료 파일 형식 변환 가능
Native | 3ds Max 2012 | Default Scanline 1
3D Studio
FBX
OBJ
다른 파일들
conference_room_textures.zip
사양
게시 날짜 January 08, 2016
제품 ID 993206
다각형 85,747
정점들 47,166
다각형 쿼드/트리스 기하학
텍스처
기재
UV 매핑 됨
혼합되지 않은 UV
member avatar
PolyPro
64 제품 | Contributor 부터 2006
질문 있니? 지금 우리와 채팅하십시오.

기술

This is a medium resolution model of a conference room that consists of several individual assets. Every asset is uv mapped and has its own unique diffuse map and normal map when possible. The specular map is in the alpha channel of the diffuse whenever needed.

The native format of this model is 3DSMAX 2012 and uses the default max renderer . The scene is lit by 6 omni lights and a directional light for the sunlight.

The entire scene is under 100k polygons.

The individual are as follows.

Conference Room table: [3120 polygons] uses a 2k texture for diffuse/specular and a 2k texture for normal bump mapping.

Office Chair: [4194 Polygons] Uses a 2k texture for diffuse/specular and a 2k texture for normal bump mapping.

Conference Phone: [3366 Polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump mapping.

Office Phone: [4946 Polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump mapping.

Rolling Whiteboard: [1200 Polygons] Uses a 2k texture for Diffuse Color.

Dry Erase Markers (black, red, yellow, blue, green): [782 Polygons Each] Uses a 2k texture for each diffuse color, and a common 2k texture for normal bump mapping.

White Board Eraser: [218 Polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump mapping.

Flat screen Television Cabinet: [2224 Polygons] Uses a 2k textue sheet for diffuse/ specular and a 2k texture for normal bump.

Vertical Blinds [898 Polygons] Uses a 2k texture for diffuse with alpha channel for mask and a 2k texture for normal bump mapping.

Carpet Floor: [354 Polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump mapping.

Square Ceiling A/C Diffuser: [468 Polygons] Uses a 2k texture for diffuse channel.

Ceiling Speaker: [52 Polygons] Uses a 512x512 sheet for diffuse.

Sprinkler Head: [1282 Polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump.

Ceiling: [1164 Polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump.

Rectangle Ceiling Light: [20 polygons] Uses 2k texture for diffuse and 2k texture for normal bump.

Wall Clock: [882 Polygons] Uses a 2k texture with alpha for diffuse and transparency

Conference Room Door: [604 Polygons] Uses a 2k texture for diffuse/ specular, and a 2k texture for normal bump.

Framed Pictures: [38 Polygons] use a 2k texture for diffuse/ specular and a 2k texture for normal bump mapping.

Wall Outlet Sockets: [10 Polygon] Uses 256x512 texture for diffuse specular and 256x512 texture for normal bump.

Four Drawer File Cabinet with Files: [2580 polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump mapping.

Window Frame: [64 Polygons] Uses a 1k texture for diffuse.

Walls [508 Polygons] Uses a 2k texture for diffuse/ specular and a 2k texture for normal bump mapping.

Walls Trim: [2213 Polygons] Uses a 2k texture for diffuse and 2k texture for normal bump mapping.

Skydome [154 Polygons] Uses a 4k x 1k texture for fake environment exterior.

향상된 라이센스 선택

  • $10,000 법적 보호(보상)
  • 무제한 법적 보호(배상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $1,000,000 법적 보호(보상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $250,000 법적 보호(보상)
  • 할당 가능한 모델 권한
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