45 ACP 45 자동 탄환 카트리지

$10

표준 라이센스 | 업그레이드 라이센스
편집 전용
형식 (23)
Native | Blender 4.3 | Cycles Render
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USDz
FBX
OBJ
사양
게시 날짜 July 20, 2025
제품 ID 2436692
다각형 1,068
정점들 1,077
다각형 쿼드만
텍스처
기재
UV 매핑 됨
겹치지 않는 래핑되지 않은 UV
PBR
경기
StemCell 인증
member avatar
PerAsperaFX
4 제품 | Contributor 부터 2025
질문 있니? 지금 우리와 채팅하십시오.

기술

This is a dimensionally accurate, photorealistic model of a .45 ACP (.45 Auto) cartridge that includes both an unfired cartridge and the components after firing. The detail in the model extends only to surfaces that can be seen externally after manufacturing or after firing, though the unfired projectile and unloaded cartridge (with primer installed) can be used as standalone assets, too.

The fired components include both the spent casing with a struck primer and the projectile with rifling marks for visualizing the bullet in flight. Each cartridge includes 3 separate components: copper-jacketed bullet, brass casing, and primer. At higher subdivision levels, these models can be used for photorealistic renders in even very tight shots.

Originally modeled and textured in Blender 4.3. Materials have been baked into PBR image textures for portability with different software packages.

Model:

--100% quads

--2 variants (fired and unfired)

--3 separate objects per variant (casing, primer, bullet)

--Unwrapped UVs

--Subdivisions modifiable in Blender file

--3 formats (Blender, FBX, OBJ)

Textures:

--PBR workflow

--4K PNG textures for casing, 2K for bullet and primer

Note about subdivisions:

Listed polygon and vertex count is for the unfired base geometry in Blender. It is recommended to use at least 2 subdivision levels (17,115 vertices / 17,088 faces) for visual fidelity and dimensional accuracy. You will get a noticeable improvement in tight shots for going up to 4 subdivisions (273,507 vertices / 273,408 faces), but any higher than that and the visual quality will be limited by the textures. FBX and OBJ exports have been made with 3 subdivisions.

Note about OBJ and FBX files:

Some softwares may import materials with sRGB encodings for all the textures. Only the diffuse map should be applied with sRGB color space. You may need to manually change the encoding to "non-color" (Blender) or its equivalent to get photorealistic results when using the FBX or OBJ files.

향상된 라이센스 선택

  • $10,000 법적 보호(보상)
  • 무제한 법적 보호(배상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $1,000,000 법적 보호(보상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $250,000 법적 보호(보상)
  • 할당 가능한 모델 권한
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