전술 진입 조끼 블랙

$90

표준 라이센스 | 업그레이드 라이센스
형식 (4)
무료 파일 형식 변환 가능
Native | Cinema 4D 14 | Advanced Render
Maya 2013 | mental ray
OBJ
FBX
사양
게시 날짜 July 23, 2013
제품 ID 755668
다각형 5,077
정점들 5,479
다각형
텍스처
기재
UV 매핑 됨
래핑되지 않은 UV 겹치기
터보스퀴드 독점
member avatar
Jason Harmon
47 제품 | Contributor 부터 2008
질문 있니? 지금 우리와 채팅하십시오.

기술

High quality textured version of a tactical entry or swat team style vest. 4k color and normal maps.

Low poly model, smoothed in the software. Native cinema 4d file. All images rendered via the C4D file. Maya file has textures and smooths properly without the UVs stretching. FBX file should link to all textures. You'll need to relink textures in all other formats. Textures are clearly named to easily facilitate relinking. The main vest object is a one-sided object, so be aware of this when applying the textures in Max, Softimage, Modo or any other program you'd bring an OBJ or FBX into.

All objects use the "Black_vest_01.png" file except the long pocket flap on the lower right (screen left) and the inside of the vest, those use "Black_vest_02." All the nylon straps use the "Strap_tile" material. All buttons / cords are procedural. The normal maps work for both versions, 01 and 02 are applied to the same objects as the color files.

There is fine detail in the texture so I upped the anti-aliasing in all the display images to avoid moire. If you need to decrease render time, you can turn down the AA settings and if you get any moire, you can remove the fine pattern from the normal map via the "vest_normal_01.PSD" file (additional download section).

향상된 라이센스 선택

  • $10,000 법적 보호(보상)
  • 무제한 법적 보호(배상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $1,000,000 법적 보호(보상)
  • 금지 명령 구제 면제
  • 할당 가능한 모델 권한
  • $250,000 법적 보호(보상)
  • 할당 가능한 모델 권한
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