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비행장 격납고 12m Vr2 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
형식
원주민
Softimage 2015  |  Other
OBJ
FBX
4096x4096
3D 모델 명세서
9,584 다각형
6,041 정점들
Polygonal Quads/Tris 기하학
텍스처
UV 매핑 됨
Mixed 포장되지 않은 자외선
리깅
애니메이션
제품 ID: 2090529
2006 이후 205 제품

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅

**Airfield Hangar 12m Vr2**


- LOD0 - (triangles 9584) / (points 6041)
- LOD1 - (triangles 5884) / (points 4121)
- LOD2 - (triangles 3416) / (points 2759)
- LOD3 - (triangles 1718) / (points 1307)
- LOD4 - (triangles 757) / (points 630)
- LOD5 - (triangles 108) / (points 105)


Low-poly 3D model Airfield Hangar with LODs and animation

- Formats: FBX, OBJ
- Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Contains 6 LODs
- Four livery options
- Objects have adequate names and spaced pivots
- All pictures (previews) REALTIME rendering

animation:
- Gate        (0 freme - close, 100 frame - open)

- Textures:

        For Hangar
        - AlbedoS.png                         - 4096x4096
        - AlbedoM.png                         - 4096x4096
        - AmbientOcclusion.png                 - 4096x4096
        - NormalMap.png                 - 4096x4096
        - Roughness.png                 - 4096x4096
        - Gloss.png                         - 4096x4096
        - Specular.png                         - 4096x4096
        - Metallic.png                         - 4096x4096        

        For Glass
        - AlbedoS.png                         - 512x512
        - AlbedoM.png                         - 512x512
        - AmbientOcclusion.png                 - 512x512
        - NormalMap.png                 - 512x512
        - Roughness.png                 - 512x512
        - Gloss.png                         - 512x512
        - Specular.png                         - 512x512
        - Metallic.png                         - 512x512
        - Opasity                        - 512x512        


**If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.**

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