ティンバーウルフ/マッドキャット(Mechwarrior)

$35

標準ライセンス | アップグレードライセンス
エディトリアル使用のみ
フォーマット (1)
無料のファイル形式変換が利用可能
3ds Max
仕様
公開日 March 09, 2010
製品番号 520298
多角形 1,478
頂点 0
多角形
テクスチャ
材料
不明なアンラップされた UV
TurboSquid 限定
member avatar
Cody.Korbel
2 製品 | Contributor 以来 2010
質問がありますか?今私達とチャットしてください。

説明

This model comes in a single .rar file that includes the .max file, high-res .tga texture/spec/bump maps, and the huge photoshop file, aswell as a folder containing the renders shown above. (The .rar file is 71mb in size due to the photoshop file)
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I created this low poly Timberwolf/Madcat to balance out my portfolio, which had quite a few high poly models. My goal was to create the lowest poly Timberwolf I could, while still maintaining the level of detail that I desired. At 1,478 polys I"m rather pleased with the result.

As you can see, it is fully unwrapped and textured. The texture size used in the renders is a whopping 2048x2048 to make the texture look nice and crisp. It can, of course be scaled down to say, 1024x1024, 512x512, or even smaller if needed. The way I see it, you can always scale down, but you cant always scale up, which is why I start off with huge texture sizes.

The model is not rigged, but could be easily. The legs are like the only moving parts...the torso and guns just rotate.

With a rig and a scaled down texture, this low poly model would be ideal in any game engine.

As stated at the beginning of this description, I included the .pds photoshop file, so you can easily repaint the mech to whatever colors you wish, change the battle scarring/paint chips, etc.

Check out some nice renders in the preview section below.

Enjoy :)

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  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $250,000 法的保護(補償)
  • 割り当て可能なモデルの権利
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