ポケットナイフ

$39

標準ライセンス | アップグレードライセンス
フォーマット (4)
無料のファイル形式変換が利用可能
Native | Blender 2.79 | Cycles Render 2.79
Blender 2.79 | Blender Render 2.79
FBX
OBJ
その他のファイル
HandleCarbonMaterial_blend.zip
仕様
公開日 November 26, 2017
製品番号 1228097
多角形 4,382
頂点 4,558
多角形四角形のみ
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
PBR
TurboSquid 限定
member avatar
PeterDuck
43 製品 | Contributor 以来 2010
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説明

Low Poly subdividable Stainless Steel Pocket Knife suitable for visualization and possibly game.
This model requires Blender 2.79 or latter version because of the use of new PBR shader Principled BDSF
- Model at real world scale (meter unit)
- Lengh unfolded : 20,9 cm
- Lengh folded 11,4 cm
- 5 objects includes in an Empty Mesh : Handle, Blade, Central Spacer, Lock Button, Screws (3)
- Internal mechanism is not modeled

GEOMETRY
- Subdividable geometry with only quads
- Blade, Handle and Central Spacer are smoothed with Subdivision Surface Modifier Level 2 in Blender
- If Necessary for Close-Up, all the other parts can be subdivided (Lock Button, Screws)
- 4362 polygons :
Blade 394
Handle 1600
Central Spacer 174
Lock Button 840
Screws 1374

RENDERERS/RENDERING
- Cycles and Blender Render are used with Blender 2.79
- Models Blender (Cycles, Blender Render) with their materials and textures mapped are ready to render
- Thumbnails rendered with Cycles except Blender Render specified
- SAME RENDERING APPEARANCE AS PREVIEWS (Dark Background), HDRI Lighting include
- First rendering exactly the same as first dark background thumbnail. No post-production in Photoshop

UVs
- All objects are UV Mapped (Unwrapped UVs non-overlapping)

FBX
- fbx format (7.4 binary) from Blender 2.79
- Same low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures should be reassigned
- Textures includes in the file

OBJ
- .obj format from Blender 2.79 with option 'objects as OBJ groups' to maximize compatibility with 3ds Max
- Same low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures should be reassigned
- Textures includes in the file

TEXTURES/MATERIAL
- 1 material that uses PBR Shader Principled BDSF (Blender Cycles)
- 5 Images Textures .png 4096 x 4096 pixels are used : BaseColor, Metallic, Roughness, Normal, Ambiant Occlusion
- 1 HDRI Texture from Turbosquid used for thumbnails

ACCOMPANYING FILE
Handle Carbon material with texture used for last thumbnail (Cycles)

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  • $10,000 法的保護(補償)
  • 無制限の法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $250,000 法的保護(補償)
  • 割り当て可能なモデルの権利
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