セルフサービス洗車場

$49

標準ライセンス | アップグレードライセンス
エディトリアル使用のみ
フォーマット (4)
無料のファイル形式変換が利用可能
Native | 3ds Max 2018 | V-Ray 4.1
OBJ
FBX
3D Studio
その他のファイル
textures.rar
仕様
公開日 December 30, 2022
製品番号 2007241
多角形 229,259
頂点 235,357
多角形四角形/三角形ジオメトリ
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
PBR
TurboSquid 限定
member avatar
IXL1
42 製品 | Contributor 以来 2014
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説明

Hi,
Here is model of Self Service Car Wash.High quality model maded and rendered in 3ds Max 2018 and V-Ray 4.1!
Car Wash have 5 washing posts, in center operating room, that have simple interior, exterior with doors, windows, advertising.In rear car wash have room
Washing posts have useful equipment, like washing pistols, kolchans, consoles, vacuums and other things and elements.Some models have subdivadiable geometry
for better results you can use turbosmooth modificator. Model have PBR materials!
You can use this model for your projects. You can change some textures, models, combine models for your taste.
ON and OFF light what you need for your projects. Also scene have V-ray Sun. You can unhide for your taste.
Information:

- Real world scale. in scene i used centimeters units.
- Model dimensions 39120x28630x4970mm. Height from operatornaya floor and 2030mm under operatornaya floor
- No objects and textures missing.
- Model near center of coordinates
- Separate objects washing posts, roofs, doors, equipment, areas,and also.
- Total number of car wash objects is 136(). All objects are intelligently named.
- Scene include 2 layers and default layer. One Layer with car wash model.Layer with car wash area.
And layer with V-ray cameras, HDRI lights, you can put HDRI images in general options of light.
- Intelligently named all objects, materials and textures.
- You can change the textures for your taste.

Geometry:

Polygonal Quads/Tris
-Polys: 229259 (no turbosmooth)
-Verts: 235357 (no turbosmooth)
-NO Ngons
-NO overlapping vertices
-NO isolated vertices
-NO overlapping faces


Textures and materials:

- textures have vary resolution from 448x444 to 4096x4096px
- HDRI maps for ambients not included.
- No texture missing.
- Vray materials.
- UVWs mapping: non-overlapped
- UV Mapped: Yes
You can change bumpmaps to normalmaps, for games engines.
In 3ds max i used slate material editor


Arhive with textures(jpg.png.) include:

-diffuse maps;
-bump maps;
-normal maps;
-specular(reflect) maps;
-glossiness maps;
-roughness maps;
-metallness maps;

Files with mesh(max,obj,fbx,3DS).

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  • 無制限の法的保護(補償)
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  • 割り当て可能なモデルの権利
  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $250,000 法的保護(補償)
  • 割り当て可能なモデルの権利
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