Sandra - photorealistic girl model (v2.5):
=====| USAGE |=====
- Advertising
- Presentation
- Visualization
- Various Simulations
- High-res film closeups
- Education
- Fun
=====| FEATURES |=====
- Renders as in previews (mental ray)
- Physical Camera set (DOF effect)
- RIGGED with physique and biped
- FLICKER FREE ANIMATION solution (AO, HDRI - selective color gradient)
- MORPH controlled expressions (lip synchronization ready)
- FACE CONTROL system (33 control objects)
- SSS (Sub Surface Scattering) materials
- WIRED PARAMETERS to automatically synchronize morpher
- 4K TEXTURES
- Hair&Fur HAIR for realistic results
- Clean edge-loops based topology
- 3ds Max 2016 or higher compatible
- 4Gb DDR3 minimum (8Gb recommended)
- System Unit: Metric (cm)
=====| SUPPORT |=====
- Contact the author via 'SUPPORT TICKET' for any questions regarding custom changes or discounts
- You can update your previously purchased models
- This model will be updated frequently or upon request
=====| POLY COUNT |=====
Sandra body - (7326 polys, 7374 verts)
Teeth - (4402 polys, 4488 verts)
Dress - (10262 polys, 10678 verts)
All - (23327 polys, 24028 verts)
=====| TEXTURES(30) |=====
4096x4096 (JPG x 15) - Face, Body, Arms, Legs
2048x2048 (JPG x 8) - Tongue, Mouth, Teeth
variable (JPG x 7) - Cloth, Hair color
=====| TIPS |=====
- CenterEyes: Align "CONTROL-ViewPoint" to "ViewCenter". (useful when creating new morph targets, to restore 0.0 values for auto eyes morphs)
- DummyHeadBindCollector (Layer: "0 (deault)") - Link to it every object that must move with the head bone.
- Eyelids moves automatically to the left, right, up and down, depending on the "Control-ViewPoint" helper position.
- The mouth system works correctly, according to the movement of the jaw.
- Sandra is 125cm. 25kg. caucasian girl at the age of 10. Body type: normal. System Unit: cm