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3ds Max
仕様
公開日 December 15, 2002
製品番号 190933
多角形 0
頂点 0
多角形
材料
UVマップ
不明なアンラップされた UV
member avatar
cresshead
32 製品 | Contributor 以来 2001
質問がありますか?今私達とチャットしてください。

説明

max 4 race track scene [tutorial scene]
made: spline shape for track
then ouline the shape
make a plane with 20x 20 segments
go compound merge shape
select the road ad detatch to element..give it a road type colour..
then add a edit mesh modifier
select some vertices and turn on soft select the pull up or push down to make hills/valleys etc

now make a car!
done!

brum brum!!

max 4 scene for a fast tutorial on making a race track!

Terms and Conditions
All models are from stephen gilbert [cresshead]. You may use these models royalty-free in your own work, but you may not resell or give away any of these models individually or as part of a Collection or Web Page of any kind without prior written permission from stephen gilbert. By using these mesh objects you and your company explicitly agree with these terms and conditions.
Available for hire
I"m also available for custom projects via the net [worldwide] or localy in th u.k
my abilities are in general 3d design and digital composting.
tools used:lightwave 7.5
3dsmax 4.2 with character studio 3 and final render amongst other plugins.
discreet combustion 2 [composting software]for colour correcting,blue screen,rotoscoping.etc
dv500 editing with sony digital camera.

max 4 scene poly model with elements for outfield,track and infield

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