日産フロンティア2022

$129

標準ライセンス | アップグレードライセンス
エディトリアル使用のみ
フォーマット (8)
無料のファイル形式変換が利用可能
Native | 3ds Max 2011 | V-Ray 3,7
Lightwave 6 | Default Scanline
Blender 2.9 | Cycles Render
Cinema 4D R11 | Default Scanline
FBX
Other Textures
OBJ
3D Studio
仕様
公開日 November 17, 2021
製品番号 1816187
多角形 570,000
頂点 570,000
多角形
テクスチャ
材料
混合アンラップUV
member avatar
fisherman3d
849 製品 | Contributor 以来 2004
質問がありますか?今私達とチャットしてください。

説明

detailed exterior, medium-detail+ interior.

- every object has material's name, you can easily change or apply materials

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max format:

Rar archive contains:

1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.

2. 3ds max 2011 with simple standard materials scanline

Just put into your scene and render!

In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.

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.blend format:

Blender 2.9.1 with Cycles/Eevee materials, which you can see in preview images in outdoor renders. Render scene not included, only car model.

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.obj format:

Rar archive contains two versions of model:

1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

2. Exported after appllying mesh smooth. Just import, apply materials and render

Simple materials, textures may have to be added manually.

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.lwo, .c4d format:

Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.

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.fbx and 3ds format:

Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Simple materials, textures may have to be added manually.

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Polycount:

without meshsmooth max,obj,lwo,xsi,c4d: 570 000 polygons

collapsed fbx,3ds,obj: 5 650 000 faces/ 2 950 000 polygons

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  • 無制限の法的保護(補償)
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  • 割り当て可能なモデルの権利
  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $250,000 法的保護(補償)
  • 割り当て可能なモデルの権利
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