モダンなヴィラ ハウス02 (コンパウンド付き) すべての PBR Unity UE テクスチャが含まれています

$44

標準ライセンス | アップグレードライセンス
フォーマット (9)
Native | Blender 3.6.5 | Cycles Render 3.6.5
Blender 3.3 | Cycles Render 3.3
OBJ
FBX
Collada
その他のファイル
Compound_Textures_1K_and_2K_Textures.rar House_1K_and_2K_Textures.rar House_4K_Textures.rar Compound_Textures_4K_Textures.rar
仕様
公開日 November 08, 2023
製品番号 2148860
多角形 19,525
頂点 21,831
多角形四角形/三角形ジオメトリ
テクスチャ
材料
UVマップ
ラップされていない UV の重複
PBR
member avatar
Eight Vertex
431 製品 | Contributor 以来 2021
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説明

Collection Product: Compound Wall 02 All PBR Unity UE Textures, Modern House 02 All PBR Unity UE Textures Included

The Photorealistic 3D model of Modern Villa House02 with Compound. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

Materials

The Model has 4 materials Exterior mat, Interior Mat, Glass Mat and Compound Mat. Each has its own set of texture maps.

All the glass parts are textured with separate glass mat, so there will not be any issue in transparency while using the model in realtime renderers and game engines.

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

- Basecolor (4K)(2K)(1K)

- Diffuse (4K)(2K)(1K)

- AO (4K)(2K)(1K)

- Roughness (4K)(2K)(1K)

- Glossiness (4K)(2K)(1K)

- Metallic (4K)(2K)(1K)

- Specular (4K)(2K)(1K)

- NormalDirectX (4K)(2K)(1K)

- NormalOpenGl (4K)(2K)(1K)

- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)


PolyCount Without Subdivision
Vertices - 21831

Faces - 19525

Tris - 36870

The units used in this project are,

Unit System : Metric

Length : Meters

Rotation : Degrees


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