ボーイング747-400

$119

標準ライセンス | アップグレードライセンス
エディトリアル使用のみ
フォーマット (12)
無料のファイル形式変換が利用可能
Native | 3ds Max 2010 | V-Ray 1.50 SP4
Maya 2009 | mental ray
Lightwave 6.0 | Default Scanline
Cinema 4D R13 | Default Scanline
Softimage 7.01 | Default Scanline
3ds Max 2010 | Default Scanline
OpenFlight
SketchUp
FBX
OBJ
3D Studio
仕様
公開日 June 19, 2010
製品番号 540810
多角形 5,094
頂点 4,985
多角形四角形/三角形ジオメトリ
テクスチャ
材料
UVマップ
ラップされていない UV の重複
TurboSquid 限定
member avatar
PolyTron
89 製品 | Contributor 以来 2009
質問がありますか?今私達とチャットしてください。

説明

This is a Boeing 747-400 3D model that easily can be used for games and simulation. It will look good in any game engine from all angles and distances. Although the polygon count is low it will look good as a prop in any high resolution scene for medium distance shots. Therefore it is also suitable for broadcast, high-res film scenery, advertising, design visualization, and more.

The polygon count is low and not meant for subdivision. Materials are set up to render realistically with reflections, bump and glossiness values. The texture maps are hand painted. The whole model's UV mapping is fitted inside a 4096x4096 map. The UVs are overlapped for some of the repetitious objects like engines, wheels and landing gear. No flipped UVs are present.

LAYOUT:
• This model is a low polygon count exterior of a Boeing 747-400 jet, using a scale of 1 unit = 1 centimeters.
• The model is 7070 centimeters long: Equals 231 feet 10 inches (70.6 meters).
• The model's wingspan is 6440 centimeters: Equals 211 feet 5 inches (64.4 meters).
• This model contains 4063 quads, 1031 tris and 0 ngons.
• Camera and lighting are included, just open and click render to achieve same results as previews.
• Previews are rendered with 3ds Max using V-Ray.
• Textures: 3 PNG 4096x4096 pixels: Diffuse, bump and glossiness (reflection).
• Geometry and textures are logically organized in naming.
• Objects are layered/grouped and centered at 0, 0, and 0.

FILE FORMATS (works from version release and above):
• 3ds Max 2010 (V-Ray and Default Scanline)
• Maya 2009 (Mental Ray)
• Cinema 4D R13 (Advanced Render)
• LightWave 6.0 (Default renderer)
• Softimage 7.01 (Default renderer)
• Presagis Creator OpenFlight 15.7
• SketchUp 2014 (V-Ray)
• SketchUp 8 (Default renderer)
• OBJ (Wavefront .obj file)
• FBX (Kaydara .fbx 2011)
• 3DS (Autodesk 3D Studio-file)
• All file types are quality checked and import without errors - Please ask TurboSquid support if any other conversion is needed and they will provide it.
• OBJ, FBX and 3DS files might need adjustments to materials and textures (to render exactly like previews) when imported to other apps than mentioned above.

If you have any further inquiries about this model please contact TurboSquid support and they will provide the info. They will also contact me if you have any questions for me.

For more of my products click my username PolyTron.

拡張ライセンスを選択

  • $10,000 法的保護(補償)
  • 無制限の法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $250,000 法的保護(補償)
  • 割り当て可能なモデルの権利
拡張ライセンスの詳細についてはこちらをご覧ください。または、enterprise@turbosquid.comまでお問い合わせください。既にShutterstock Enterpriseをご利用の場合は、3D機能の追加についてShutterstockのセールスサポート担当者にお問い合わせください。

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

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