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$12

標準ライセンス | アップグレードライセンス
フォーマット (10)
Native | Blender 2.92.0 | Cycles Render
3ds Max 2018 | V-Ray 3.60.03
FBX
OBJ
glTF
Unity
その他のファイル
Marmoset_Toolbag_3.zip Textures_Baked_Optional.zip Textures_PBR_RoughnessMetallic.zip Textures_SpecularGlossiness.zip
仕様
公開日 April 23, 2021
製品番号 1723459
多角形 384
頂点 386
多角形四角形のみ
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
PBR
ゲーム
member avatar
Grishmanovskij Anton
384 製品 | Contributor 以来 2016
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説明

Ball with glowing colored stains. 3d model is low poly and game-ready.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 30 x 30 x 30 cm.

Polygons - 384 /Triangles - 768 /Vertices - 386

The model consists only of quadrangles.

Formats:

- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 2.92.0).
- .m*x (Mesh + material (Vray 3.60.03) + Textures Specular/Glossiness) - 3ds Max 2018
- .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 (Ver 3.08).
- .FBX (only mesh without materials) - exported from Blender.
- .obj (Triangulated, only mesh without materials) - exported from Blender.
- .glb (Triangulated, Mesh + Textures PBR (compressed in format)) - exported from Marmoset Toolbag 3.
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) - exported from glTF Tools Visual Studio Code.
- .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3 and FBX mesh from Blender.
- .FBX for Unity (only mesh without materials)
-(folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
- (folder textures, textures baked from a high poly model)

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).

Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion), Emissive. (Textures PBR one set for the whole model,6 PNG Files - 8bit).

Optional Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal, Emissive. (Textures Specular/Glossiness one set for the whole model,5 PNG Files - 8bit).

Optional Textures baked (Additional textures baked from a high poly model), (2048x2048 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).

Rendered in Blender Cycles - first 3 images.
Rendered in Marmoset Toolbag 3 - all other images.

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  • 割り当て可能なモデルの権利
  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
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  • 割り当て可能なモデルの権利
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